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C++ OpenCV Eliminate smaller Contours

I am developing a OpenCV project.

I am currently working on detecting contours of particular ROI (Regoin Of Interest). What I want to achieve is to eliminate all the smaller contours in other words I do not want these smaller contours to be drown at all.

So Far if I have coded this algorithm to do this job:

CODE:

vector<vector<Point> > contours;
    vector<Vec4i> hierarchy;
    findContours(mBlur, contours, hierarchy, CV_RETR_EXTERNAL,  CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );
    //----------------------------------------------------------------------------->
    //Contours Vectors
    vector<vector<Point> > contours_poly(contours.size());
    vector<Rect> boundRect (contours.size());
    vector<Point2f> ContArea(contours.size());
    Mat drawing = Mat::zeros( range_out.size(), CV_8UC3 );
    //----------------------------------------------------------------------------->
    //Detecting Contours
    for( int i = 0; i < contours.size(); i++ )
     {  

        ContArea.clear();
        ContArea.push_back(Point2f(boundRect[i].x, boundRect[i].y));
        ContArea.push_back(Point2f(boundRect[i].x + boundRect[i].width, boundRect[i].y));
        ContArea.push_back(Point2f(boundRect[i].x + boundRect[i].width, boundRect[i].y + boundRect[i].height));
        ContArea.push_back(Point2f(boundRect[i].x, boundRect[i].y + boundRect[i].height));

        double area = contourArea(ContArea);

        if(area > 2000)
        {
           approxPolyDP( Mat(contours[i]), contours_poly[i], 3, true );
           boundRect[i] = boundingRect( Mat(contours_poly[i]));


           cout<<"The area of Contour: "<<i<< " is: " <<area<<endl;

        }
     }



    /// Draw polygonal contour + bonding rects


   //////////////////////////////////////////////////////////////////////////////////

    for( int i = 0; i< contours.size(); i++ )
    {

        Scalar color = Scalar(255,255,255);
        drawContours( drawing, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point() );
        fillPoly(drawing, contours, Scalar(255,0,0));

    }

The problem here is that it looks like the if(area > 2000) statement is not executed even dough i know some of areas present in image are way bigger than this.

I have been trying a lot of different solutions but this looks to be the most appropriate one to me.

THE KEY QUESTIONS:

Is it Possible to achieve what I want with the given code....? If so can anyone see where I am going wrong with this Else Could someone suggest some kind of solution or a good online source....?

If you want to remove based on the size of ROIs, you can do as follow (based on the example of bounding box of opencv ):

vector< vector< Point > > contours_poly( contours.size() );
vector< Rect > boundRect (contours.size() );
vector< Point2f > centeres ( contours.size() );
vector< float > radiuses ( contours.size() );

// finding the approximate rectangle and circle of contours
for( int i = 0; i < contours.size(); i++ )
  {
    approxPolyDP( Mat ( contours[i] ), contours_poly[i], 3, true );
    boundRect[i] = boundingRect( Mat ( contours_poly[i] ) );
    minEnclosingCircle( ( Mat ) contours_poly[i], centeres[i], radiuses[i] );
  }

The above code snippet gives you the approximate rectangles of contours ( boundRect ), and approximate circles ( centers , radiuses ). After this you must be able to call contourArea(); and if it's smaller than certain threshold, you can eliminate it.


If you just want to remove contours that are smaller certain length, you can calculate it's length, look at the answer to similar question , and it seems you can use arcLength() function. I think something like this: double perimeter = arcLength ( Mat ( contours[i] ), true ); .

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