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C++ “Access violation reading location” Error

I have the following Vertex struct in a Graph class:

struct Vertex
{
    string country;
    string city;
    double lon;
    double lat;
    vector<edge> *adj;

    Vertex(string country, string city, double lon, double lat)
    {
        this->country = country;
        this->city = city;
        this->lon = lon;
        this->lat = lat;
        this->adj = new vector<edge>();
    }
};

When calling the method I've written called getCost() , I keep getting the same Unhandled Exception

Access violation reading location 0x00000048

and I cannot figure out why.

the getCost() method:

void Graph::getCost(string from, string to)
{

    Vertex *f = (findvertex(from));
    vector<edge> *v = f->adj;     // Here is where it gives the error
    vector<edge>::iterator itr = v->begin();

    for (; itr != v->end(); itr++)
    {
        if (((*itr).dest)->city == to)
            cout << "\nCost:-" << (*itr).cost;
    }
}

The method findvertex() returns a value of type Vertex* . Why do I keep receiving this error?

the findVertex method:

Vertex* Graph::findvertex(string s)
{
    vmap::iterator itr = map1.begin();
    while (itr != map1.end())
    {
        if (itr->first == s){

            return itr->second;
        }
        itr++;
    }
    return NULL;
}

Where map1 is defined:

typedef map< string, Vertex *, less<string> > vmap;
vmap map1;

You haven't posted the findvertex method, but Access Reading Violation with an offset like 0x00000048 means that the Vertex* f; in your getCost function is receiving null, and when trying to access the member adj in the null Vertex pointer (that is, in f ), it is offsetting to adj (in this case, 72 bytes ( 0x48 bytes in decimal )), it's reading near the 0 or null memory address.

Doing a read like this violates Operating-System protected memory, and more importantly means whatever you're pointing at isn't a valid pointer. Make sure findvertex isn't returning null, or do a comparisong for null on f before using it to keep yourself sane (or use an assert):

assert( f != null ); // A good sanity check

EDIT:

If you have a map for doing something like a find, you can just use the map's find method to make sure the vertex exists:

Vertex* Graph::findvertex(string s)
{
    vmap::iterator itr = map1.find( s );
    if ( itr == map1.end() )
    {
        return NULL;
    }
    return itr->second;
}

Just make sure you're still careful to handle the error case where it does return NULL . Otherwise, you'll keep getting this access violation.

Vertex *f=(findvertex(from));
if(!f) {
    cerr << "vertex not found" << endl;
    exit(1) // or return;
}

Because findVertex can return NULL if it can't find the vertex.

Otherwise this f->adj; is trying to do

NULL->adj;

Which causes access violation.

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