I am wondering if I can get the keyboard modifiers' status on EVT_FC_LEFT_UP events fired from a FloatCanvas.
I would prefer to do it without writing callbacks myself for keyUp and keyDown. I can't see a better method of grabbing the control status, than having a class member keep track of the modifier states over the whole window.
Is it possible to grab the state of the control key inside of the EVT_FC_LEFT_UP callback?
there is no isKeyDown
type method in wxPython (afaik)
the only way I can see you getting this is
control_pressed = False
.....
self.float_canvas.bind(wx.EVT_KEY_DOWN,OnKeyDown)
self.float_canvas.bind(wx.EVT_KEY_DOWN,OnKeyUp)
.....
def OnKeyDown(evt):
global control_pressed
if evt.GetKeyCode() == 117 #(or whatever the code for ctrl is)
control_pressed = True
def OnKeyUp(evt):
global control_pressed
if evt.GetKeyCode() == 117 #(or whatever the code for ctrl is)
control_pressed = False
And then check control_pressed
in your wx.EVT_LEFT_UP
event handler
also in real life(tm) I suspect you would want this all in a class not globals
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