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Issue with python module importing

In dir tree looks like this

PyPong + Main.py + Rectangle.py

Now, I have imported Rectangle.py like this in Main.py

import pygame, sys, Rectangle

However, whenever I try making an instance of the class Rectangle.py like here

rectangles.append(Rectangle(400 + x * rectangleWidth + x * 10, 30 + y * rectangleHeight + y * 10, rectangleWidth, rectangleHeight, (randint(0, 255), randint(0, 255), randint(0, 255)), screen))

into this array

rectangles = []

I recieve this error:

TypeError: 'module' object is not callable

Any help is greatly appreciated

Also, here is the full Rectangle.py

class Rectangle:

    y = 0
    x = 0
    width = 0
    height = 0
    color = 0
    screen = 0

    GO_UP = 1
    GO_DOWN = 2
    GO_LEFT = 3
    GO_RIGHT = 4

    closeX = 0
    closeY = 0

    removed = False

    def __init__(self, x, y, width, height, color, screen):
        self.x = x
        self.y = y
        self.height = height
        self.width = width
        self.color = color
        self.screen = screen

    def render(self):
        pygame.draw.rect(self.screen, self.color, (self.x, self.y, self.width, self.height), 0)
        pass

    def intersects(self, x, y, r):
        #TOP SIDE
        self.closeX = 0
        self.closeY = 0
        intersectsTop = True;
        if x <= self.x: self.closeX = self.x
        elif x >= self.x + self.width: self.closeX = self.x + self.width
        else: self.closeX = self.x
        self.closeY = self.y
        if abs(x - self.closeX) >= r: intersectsTop = False
        if abs(y - self.closeY) >= r: intersectsTop = False
        if intersectsTop: 
            self.remove()
            return self.GO_UP

        #LEFT SIDE
        self.closeX = 0
        self.closeY = 0
        intersectsLeft = True
        if y <= self.y: self.closeY = self.y
        elif y >= self.y + self.height: self.closeY = self.y + self.height
        else: self.closeY = y;
        self.closeX = self.x
        if abs(x - self.closeX) >= r: intersectsLeft = False
        if abs(y - self.closeY) >= r: intersectsLeft = False
        if intersectsLeft: 
            self.remove()
            return self.GO_LEFT

        #RIGHT SIDE
        self.closeX = 0
        self.closeY = 0
        intersectsRight = True
        if y <= self.y: self.closeY = self.y
        elif y >= self.y + self.height: self.closeY = self.y + self.height
        else: self.closeY = y;
        self.closeX = self.x + self.width
        if abs(x - self.closeX) >= r: intersectsRight = False
        if abs(y - self.closeY) >= r: intersectsRight = False
        if intersectsRight: 
            self.remove()
            return self.GO_RIGHT

        #BOTTOM SIDE
        self.closeX = 0
        self.closeY = 0
        intersectsBottom = True;
        if x <= self.x: self.closeX = self.x
        elif x >= self.x + self.width: self.closeX = self.x + self.width
        else: self.closeX = self.x
        self.closeY = self.y + self.height
        if abs(x - self.closeX) >= r: intersectsBottom = False
        if abs(y - self.closeY) >= r: intersectsBottom = False
        if intersectsBottom: 
            self.remove()
            return self.GO_DOWN
        pass

    def remove(self):
        self.removed = True
        pass

You need to import the class from the module:

from Rectangle import Rectangle

or refer to the class as an attribute of the module you imported:

rectangles.append(Rectangle.Rectangle(400 + x * rectangleWidth + x * 10, 30 + y * rectangleHeight + y * 10, rectangleWidth, rectangleHeight, (randint(0, 255), randint(0, 255), randint(0, 255)), screen))

This is one reason for the Python style guide PEP-8 to recommend that you use all-lowercase names for your module files, to avoid confusing the module with the contents of the module.

You imported the Rectangle module, but not the Rectangle class within the Rectangle module.

To reference classes within a module, the general syntax is module.Class . So you can change your references to Rectangle.Rectangle or instead import the class directly:

from Rectangle import Rectangle

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