I have generic class that should be a tree and I want to inherit the class like this:
public class Tree<T> {
private HashSet<Tree<T>> leaves;
private T data;
public Tree() {
leaves = new HashSet<Tree<T>>();
}
public Tree(T data) : this() {
this.data = data;
}
public T Data {
get {
return this.data;
}
set {
data = value;
}
}
public virtual Tree<T> findInLeaves(T data) {
foreach(Tree<T> leaf in leaves) {
if(leaf.Data.Equals(data)) {
return leaf;
}
}
return null;
}
}
public class ComboTree : Tree<IComboAction> {
private ComboMovement movement;
public ComboTree() : base() {
Movement = null;
}
public ComboTree(IComboAction action) : base(action) {
Movement = null;
}
public ComboMovement Movement {
get {
return this.movement;
}
set {
movement = value;
}
}
}
Putting data works well, but when I try to use method findInLeaves I always get null. I understand there is a problem with type casting, but why if ComboTree inherits Tree?
void readMove(IComboAction action) {
ComboTree leaf = (ComboTree)currentLeaf.findInLeaves(action);
}
Question is why and how to fix it?
Edit: I created console program, run it and it works. So this must be my engine problem!
public ComboTree(IComboAction action)
: base(action)
{
Movement = null; // <---- You are nulling Movement in the second constructor
}
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