I'm trying to learn assembly with NASM on 64 bit Linux.
I managed to make a program that reads two numbers and adds them. The first thing I realized was that the program will only work with one-digit numbers (and results):
; Calculator
SECTION .data
msg1 db "Enter the first number: "
msg1len equ $-msg1
msg2 db "Enter the second number: "
msg2len equ $-msg2
msg3 db "The result is: "
msg3len equ $-msg3
SECTION .bss
num1 resb 1
num2 resb 1
result resb 1
SECTION .text
global main
main:
; Ask for the first number
mov EAX,4
mov EBX,1
mov ECX,msg1
mov EDX,msg1len
int 0x80
; Read the first number
mov EAX,3
mov EBX,1
mov ECX,num1
mov EDX,2
int 0x80
; Ask for the second number
mov EAX,4
mov EBX,1
mov ECX,msg2
mov EDX,msg2len
int 0x80
; Read the second number
mov EAX,3
mov EBX,1
mov ECX,num2
mov EDX,2
int 0x80
; Prepare to announce the result
mov EAX,4
mov EBX,1
mov ECX,msg3
mov EDX,msg3len
int 0x80
; Do the sum
; Store read values to EAX and EBX
mov EAX,[num1]
mov EBX,[num2]
; From ASCII to decimal
sub EAX,'0'
sub EBX,'0'
; Add
add EAX,EBX
; Convert back to EAX
add EAX,'0'
; Save the result back to the variable
mov [result],EAX
; Print result
mov EAX,4
mov EBX,1
mov ECX,result
mov EDX,1
int 0x80
As you can see, I reserve one byte for the first number, another for the second, and one more for the result. This isn't very flexible. I would like to make additions with numbers of any size.
How should I approach this?
First of all you are generating a 32-bit program, not a 64-bit program. This is no problem as Linux 64-bit can run 32-bit programs if they are either statically linked (this is the case for you) or the 32-bit shared libraries are installed.
Your program contains a real bug: You are reading and writing the "EAX" register from a 1-byte field in RAM:
mov EAX, [num1]
This will normally work on little-endian computers (x86). However if the byte you want to read is at the end of the last memory page of your program you'll get a bus error.
Even more critical is the write command:
mov [result], EAX
This command will overwrite 3 bytes of memory following the "result" variable. If you extend your program by additional bytes:
num1 resb 1
num2 resb 1
result resb 1
newVariable1 resb 1
You'll overwrite these variables! To correct your program you must use the AL (and BL) register instead of the complete EAX register:
mov AL, [num1]
mov BL, [num2]
...
mov [result], AL
Another finding in your program is: You are reading from file handle #1. This is the standard output. Your program should read from file handle #0 (standard input):
mov EAX, 3 ; read
mov EBX, 0 ; standard input
...
int 0x80
But now the answer to the actual question:
The C library functions (eg fgets()) use buffered input. Doing it like this would be a bit to complicated for the beginning so reading one byte at a time could be a possibility.
Thinking the way "how would I solve this problem using a high-level language like C". If you don't use libraries in your assembler program you can only use system calls (section 2 man pages) as functions (eg you cannot use "fgets()" but only "read()").
In your case a C program reading a number from standard input could look like this:
int num1;
char c;
...
num1 = 0;
while(1)
{
if(read(0,&c,1)!=1) break;
if(c=='\r' || c=='\n') break;
num1 = 10*num1 + c - '0';
}
Now you may think about the assembler code (I typically use GNU assembler, which has another syntax, so maybe this code contains some bugs):
c resb 1
num1 resb 4
...
; Set "num1" to 0
mov EAX, 0
mov [num1], EAX
; Here our while-loop starts
next_digit:
; Read one character
mov EAX, 3
mov EBX, 0
mov ECX, c
mov EDX, 1
int 0x80
; Check for the end-of-input
cmp EAX, 1
jnz end_of_loop
; This will cause EBX to be 0.
; When modifying the BL register the
; low 8 bits of EBX are modified.
; The high 24 bits remain 0.
; So clearing the EBX register before
; reading an 8-bit number into BL is
; a method for converting an 8-bit
; number to a 32-bit number!
xor EBX, EBX
; Load the character read into BL
; Check for "\r" or "\n" as input
mov BL, [c]
cmp BL, 10
jz end_of_loop
cmp BL, 13
jz end_of_loop
; read "num1" into EAX
mov EAX, [num1]
; Multiply "num1" with 10
mov ECX, 10
mul ECX
; Add one digit
sub EBX, '0'
add EAX, EBX
; write "num1" back
mov [num1], EAX
; Do the while loop again
jmp next_digit
; The end of the loop...
end_of_loop:
; Done
Writing decimal numbers with more digits is more difficult!
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