I'm creating a matching game and I'm trying to add a class from an array to match against. The code I have below creates the classes I need, then randomizes them.
My problem is in the randomizeDeck function. I'm trying to add each of the classes to the specified element twice. When I console.log the code the classes gets added to the first six elements but not the last six, which I need it to do so that I have the classes to match against in the matching game I'm creating.
var cardDeck = new Array();
function createDeck() {
for (i = 1; i <= 6; i++) {
cardDeck.push("card-" + i);
}
}
createDeck();
var randDeck = cardDeck.sort(randOrd);
function randomizeDeck() {
card.each(function(i){
$(this).addClass(randDeck[i]);
});
}
randomizeDeck();
I think your createDeck function needs to create 12 classes instead of 6. Just push each one twice:
function createDeck() {
for (i = 1; i <= 6; i++) {
cardDeck.push("card-" + i);
cardDeck.push("card-" + i);
}
}
Then you'll have an array of 12 classes (2 each of 6 unique classes), which will be randomized and assigned to the 12 cards.
Your randomizeDeck() function can be rewritten to use the same array of class names twice:
function randomizeDeck() {
card.each(function(i){
if(i < 6)
$(this).addClass(randDeck[i])
else
$(this).addClass(randDeck[i-6]);
});
}
Note: I would rewrite the variable card
as $cards
so that you know it's a jQuery object and in this case a collection of them. Otherwise, its hard to tell it apart from any other javascript var.
Try something like this - it's tested now updated SEE THIS FIDDLE http://jsfiddle.net/8XBM2/1/
var cardDeck = new Array();
function createDeck() {
for (i = 1; i <= 6; i++) {
cardDeck.push("card-" + i);
}
}
createDeck();
var randDeck = cardDeck.sort();
alert(randDeck);
function randomizeDeck() {
var x = 0;
$('div').each(function(i){
if ( i > 5) {
$(this).addClass(randDeck[x]);
x++;
} else {
$(this).addClass(randDeck[i]);
}
});
}
randomizeDeck();
I suggest a separate variable to keep track of the index, rather that the each
index. Once you've gone through the pack once, it might be a good idea to shuffle the deck again so the order is different on the second pass. YMMV.
function sortCards(randOrd) {
randDeck = cardDeck.sort(randOrd);
}
function randomizeDeck() {
var count = 0;
cards.each(function(i) {
if (i === 6) { count = 0; sortCards(randOrd); }
$(this).addClass(randDeck[count]);
count++;
});
}
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