I was trying to implement watershed function from OpenCV on Android. However my program always crashed at the place where watershed function is called. I can output the marker's result perfectly fine. But the watershed function always just crashes. Here is my code:
Mat threeChannel = new Mat();
Imgproc.cvtColor(mRgba, threeChannel, Imgproc.COLOR_BGR2GRAY);
Imgproc.threshold(threeChannel, threeChannel, 100, 255, Imgproc.THRESH_BINARY);
Mat fg = new Mat(mRgba.size(),CvType.CV_8U);
Imgproc.erode(threeChannel,fg,new Mat(),new Point(-1,-1),2);
Mat bg = new Mat(mRgba.size(),CvType.CV_8U);
Imgproc.dilate(threeChannel,bg,new Mat(),new Point(-1,-1),3);
Imgproc.threshold(bg,bg,1, 128,Imgproc.THRESH_BINARY_INV);
Mat markers = new Mat(mRgba.size(),CvType.CV_8U, new Scalar(0));
Core.add(fg, bg, markers);
WatershedSegmenter segmenter = new WatershedSegmenter();
segmenter.setMarkers(markers);
Mat result = segmenter.process(mRgba);
return result;
WatershedSegmenter calss is as follows:
public class WatershedSegmenter{
public Mat markers;
public void setMarkers(Mat markerImage)
{
markerImage.convertTo(markers, CvType.CV_32S);
}
public Mat process(Mat image)
{
Imgproc.watershed(image, markers);
markers.convertTo(markers,CvType.CV_8U);
return markers;
}
}
Has anybody managed to get this working on Android before? I managed to get it to work in C++ with Qt before following this tutorial: link . However I haven't got any luck on Android at the moment.
I found out the reason of crash now. watershed is taking a 8 bit 3 channel format of data, and RGBA is a 4 channel data. I just convert it from RGBA to RGB, and it solved all the issues.
Your Mat doesn't match the correct .depth() and/or .channel(). The first step is to double-check each Mat has the type you think it does by using the myMat.depth() and myMat.channels() functions. The function watershed uses two Mat arguments. The first should be an 8-bit, 3-channel image, and the second should be a 32-bit single-channel image.
If they are not the right kind of image, use cvtColor to convert from what you have to what you need.
Try out this solution
BitmapFactory.Options o = new BitmapFactory.Options();
o.inDither = false;
o.inSampleSize=4;
int width , height ;
width = src_Bitmap.getWidth();
height = src_Bitmap.getHeight();
Mat rgba = new Mat();
Mat gray_mat= new Mat();
Mat threeChannel = new Mat();
Utils.bitmapToMat(src_Bitmap,gray_mat);
Imgproc.cvtColor(gray_mat,rgba , Imgproc.COLOR_RGBA2RGB);
Imgproc.cvtColor(rgba, threeChannel, Imgproc.COLOR_RGB2GRAY);
Imgproc.threshold(threeChannel, threeChannel, 100, 255, Imgproc.THRESH_OTSU);
Mat fg = new Mat(rgba.size(),CvType.CV_8U);
Imgproc.erode(threeChannel,fg,new Mat(),new Point(-1,-1),2);
Mat bg = new Mat(rgba.size(),CvType.CV_8U);
Imgproc.dilate(threeChannel,bg,new Mat(),new Point(-1,-1),3);
Imgproc.threshold(bg,bg,1, 128,Imgproc.THRESH_BINARY_INV);
Mat markers = new Mat(rgba.size(),CvType.CV_8U, new Scalar(0));
Core.add(fg, bg, markers);
// Start the WaterShed Segmentation :
Mat marker_tempo = new Mat();
markers.convertTo(marker_tempo, CvType.CV_32S);
Imgproc.watershed(rgba, marker_tempo);
marker_tempo.convertTo(markers,CvType.CV_8U);
result_Bitmap=Bitmap.createBitmap(width,height,Bitmap.Config.RGB_565);
Imgproc.applyColorMap( markers, markers,4 );
Utils.matToBitmap( markers,result_Bitmap);
myImageView.setImageBitmap(result_Bitmap);
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