I am trying to integrate custom fonts (Imperator.ttf and goodfish.ttf) from the following website into my corona app:
http://www.1001freefonts.com/top-fonts.php
I am following carefully the tutorial found here on Corona's official website:
http://www.coronalabs.com/blog/2013/01/16/faq-wednesday-custom-fonts/
I follow the whole procedure for macosx integration (installing the font by double clicking etc) and do not get any error. I also added the font file name to my build.settings file:
UIAppFonts =
{
"Imperator.ttf"
},
Whenever i launch the simulator and debug the currently loaded fonts, the new one doesn't appear.
Is there an easy way to debug the issue on corona simulator, on osx, to troubleshoot why the font doesn't load ?
Thanks
While installing custom fonts to your corona application, you have to follow the following steps:
Imperator.ttf
) to the application folder where your main.lua
exists. build.settings
: iphone =
{
plist =
{
UIAppFonts =
{
"Imperator.ttf" -- Font file name
},
UIApplicationExitsOnSuspend = true
},
}
Font Names
by the system using the following: local fonts = native.getFontNames()
for i,fontname in ipairs(fonts) do
print(fonts[i])
end
From the above debugging, you can get the exact Font Name (here: Imperator
) that you have to use while creating the text/label. Sometimes this may differ from the name of the font file. You can also get it from applications like photoshop(it's text tool font name), etc.
local myText = display.newText("Label with custom font",150,100,"Imperator",20)
Then finally, you will get the output as:
Keep coding................ 😃
Put Imperator.ttf font file in Assets folder
In class use following code:
Typeface imperator_typeface =Typeface.createFromAsset(getContext().getAssets(),"Imperator.ttf");
your_textview.setTypeface(imperator_typeface);
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