def take_turn(Nplayers, hands, player, pile, turn):
while finished(hands) is not True:
pile.append(hands[player][0]) # this line
hands[player].pop(0)
while pile[-1] <= 10:
print(turn, ':', '\nPile:', pile, '\nHands\n', '\n'.join(map(str, hands)), '\n')
check_players(Nplayers, hands, player, pile, turn)
turn += 1
player = (player + 1) % Nplayers
if len(hands[player]) == 0:
hands.pop(player)
Nplayers -= 1
player = player % Nplayers
pile.append(hands[player][0])
hands[player].pop(0)
if table[-1] > 10:
break
penalty_card(Nplayers, hands, player, pile, turn)
return turn
The line marked by the (# this line) returns the error as stated in the title, in my programme I have set player to initially equal 0, so there should be no problems right?
Edit: hands is a list of lists, player is an integer
It would be a lot easier to help if a working code sample were provided. It looks like there's a number of functions with side effects. Perhaps you could include some minimal mocks and a sample call like below to make a contained, runnable demonstration of the problem?
def finished(hands):
if len(hands) == 0:
return True
return False
def check_players(*args, **kwargs):
pass
def penalty_card(*args, **kwargs):
pass
table = [9]
def take_turn(Nplayers, hands, player, pile, turn):
while finished(hands) is not True:
pile.append(hands[player][0]) # this line
hands[player].pop(0)
while pile[-1] <= 10:
print(turn, ':', '\nPile:', pile, '\nHands\n', '\n'.join(map(str, hands)), '\n')
check_players(Nplayers, hands, player, pile, turn)
turn += 1
player = (player + 1) % Nplayers
if len(hands[player]) == 0:
hands.pop(player)
Nplayers -= 1
player = player % Nplayers
pile.append(hands[player][0])
hands[player].pop(0)
if table[-1] > 10:
break
penalty_card(Nplayers, hands, player, pile, turn)
return turn
take_turn(Nplayers=1, hands=[[1,1,1], [1,1], [1]], player=0, pile=[5, 5], turn=3)
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