I'm trying to load an image file from harddisk to the image widget in GTK#.I know that Pixbuf is used to represent the image.In .net i had used Bitmap b=Bitmap.from File ("c:\\windows\\file.jpg")
and assigned PictureBox=b
;
How can i do this with Image Widget
Update:
I tried
protected void OnButton2ButtonPressEvent (object o, ButtonPressEventArgs args)
{
var buffer = System.IO.File.ReadAllBytes ("i:\\Penguins.jpg");
var pixbuf = new Gdk.Pixbuf (buffer);
image103.Pixbuf = pixbuf;
}
But it does not work.
Try this:
var buffer = System.IO.File.ReadAllBytes ("path\\to\\file");
var pixbuf = new Gdk.Pixbuf (buffer);
image.Pixbuf = pixbuf;
Also you may create a pixbuf like this:
var pixbuf = new Gdk.Pixbuf ("path\\to\\file");
But when I tried to use this constructor with path containing some russian symbols I had an exception because of wrong encoding.
Update I don't know any legacy method to set in gtk# image stretch option and I usually solve this problem with creation of new control. So right click on the project->Add->Create Widget and set the name to ImageControl . Add Image on created widget. Then edit ImageControl 's code like this:
[System.ComponentModel.ToolboxItem (true)]
public partial class ImageControl : Gtk.Bin
{
private Pixbuf original;
private bool resized;
public Gdk.Pixbuf Pixbuf {
get
{
return image.Pixbuf;
}
set
{
original = value;
image.Pixbuf = value;
}
}
public ImageControl ()
{
this.Build ();
}
protected override void OnSizeAllocated (Gdk.Rectangle allocation)
{
if ((image.Pixbuf != null) && (!resized)) {
var srcWidth = original.Width;
var srcHeight = original.Height;
int resultWidth, resultHeight;
ScaleRatio (srcWidth, srcHeight, allocation.Width, allocation.Height, out resultWidth, out resultHeight);
image.Pixbuf = original.ScaleSimple (resultWidth, resultHeight, InterpType.Bilinear);
resized = true;
} else {
resized = false;
base.OnSizeAllocated (allocation);
}
}
private static void ScaleRatio(int srcWidth, int srcHeight, int destWidth, int destHeight, out int resultWidth, out int resultHeight)
{
var widthRatio = (float)destWidth / srcWidth;
var heigthRatio = (float)destHeight / srcHeight;
var ratio = Math.Min(widthRatio, heigthRatio);
resultHeight = (int)(srcHeight * ratio);
resultWidth = (int)(srcWidth * ratio);
}
}
Now you may set pictures with Pixbuf property of ImageControl 's widget.
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