I am trying to run an openGL program in Xcode, but I am getting an error in one line of the following code:
#ifdef __MAC__
# include <GLUT/glut.h>
#else
# include <GL/glut.h> // in this line, I am getting the error that the file is not found
#endif
I have added the GLUT framework and openGL framework - not sure if this is related).
If I get that error.I will write the bellow. This way is only works OSX.
#ifndef __MAC__
#define __MAC__ 1
#endif
#ifdef __MAC__
# include <GLUT/glut.h>
#else
# include <GL/glut.h> // in this line, I am getting the error that the file is not found
#endif
Use <GLUT/glut.h>
instead of <GL/glut.h>
on all platforms.
The former has been deprecated in the latest updates and you might receive warnings.
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