I'm pretty new to Android programming, but i have never encountered this problem before. When i click the button, the emulator is just not doing anything, when it's supposed to start another activity. Here's my intent within the button:
public class StartScreen extends Activity implements OnClickListener {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_start_screen);
}
public void onClick(View v) {
// TODO Auto-generated method stub
switch (v.getId()){
case R.id.bStartQuiz:
Intent a = new Intent(StartScreen.this, QuizMenu.class);
startActivity(a);
break;
Here follows some more cases which are not defined yet. onCreate method from the class i try to start:
public class QuizMenu extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.categories);
Here is the manifest:
<activity
android:name="com.ultimatequiz.StartScreen"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.ultimatequiz.QuizMenu"
android:label="@string/app_name" >
<intent-filter>
<action android:name="com.ultimatequiz.QuizMenu" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
</application>
What i really don't understand is that i get no errors in the log. It's just not "responding", but the button do change into state_pressed.
I dont know if your case works well.Try this.
public class StartScreen extends Activity {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_start_screen);
Button myBtn = (Button) findViewById(R.id.btn);
myBtn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Intent a = new Intent(StartScreen.this, QuizMenu.class);
startActivity(a);
}
});
}
}
I always use this way, I find it easy to handle.
if you got your layout defined onlick delete it
If I understood correctly you want to open a new activity by clicking a Button
. Then all you have to do is to have a Button
in your activity_start_screen.xml
:
<Button
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:id="@+id/your_button"/>
After that you have to add this in your StartScreen
:
public class StartScreen extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_start_screen);
Button button = (Button) findViewById(R.id.your_button);
button.setOnClickListener(new View.OnClickListener() {
public void onClick(View view) {
Intent activityChangeIntent = new Intent(StartScreen.this,QuizMenu.class);
StartScreen.this.startActivity(activityChangeIntent);
}
});
and only this in your manifest
:
<activity
android:name="com.ultimatequiz.StartScreen"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.ultimatequiz.QuizMenu"
android:label="@string/app_name"/>
Try to do a function for it :
public static void LaunchIntent(){
Intent a = new Intent(StartScreen.this, QuizMenu.class);
startActivity(a);
and in the click listener call the function :
public void onClick(View v) {
// TODO Auto-generated method stub
switch (v.getId()){
case R.id.bStartQuiz:
LaunchIntent();
break;
}
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