Specifically, the error reads OpenGL error 0x0502 in -[CCES2Renderer resizeFromLayer:] 140
This error only occurs on Android, not on the iOS version. I found the lines of code that cause this error (disabling them resolves the issue, but I need buttons in my game). These get called from onEnter
from my main scene.
CCButton *newUserButton = [[CCButton alloc] initWithTitle:@"New user"];
[self addChild:newUserButton];
Which version of Apportable did you use? If you using 1.1.04.1, then solution is simple, 'apportable upgrade'.
http://www.cocos2d-iphone.org/forums/topic/cocos2d-v3-with-apportable-problems/
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