I am trying to draw this:
public void drawCircle(int x, int y, int diameter, int it) {
int d = diameter / 3;
if (it == 0) {
return;
}
g.setColor(Color.green);
g.fillOval(x, y, d, d);
drawCircle(x, y, d, it--); // centre
drawCircle(x - d, y, d, it--); // left
drawCircle(x + d, y, d, it--); // right
}
For the purposes of this question, ignore the actual positions of the where I draw the circles - I will change this later as it's not quite right. However, where am I going wrong within the logic of my program? For me, it seems clear I am calling the method to draw three circles every iteration. Here is my error:
Exception in thread "AWT-EventQueue-0" java.lang.StackOverflowError
at sun.java2d.loops.ProcessPath.ProcessMonotonicCubic(Unknown Source)
at sun.java2d.loops.ProcessPath.ProcessCubic(Unknown Source)
at sun.java2d.loops.ProcessPath.doProcessPath(Unknown Source)
at sun.java2d.loops.ProcessPath.fillPath(Unknown Source)
at sun.java2d.pipe.BufferedRenderPipe.fillPath(Unknown Source)
at sun.java2d.pipe.BufferedRenderPipe.fill(Unknown Source)
at sun.java2d.pipe.BufferedRenderPipe.fillOval(Unknown Source)
at sun.java2d.SunGraphics2D.fillOval(Unknown Source)
at Draw.drawCircle(Draw.java:40)
at Draw.drawCircle(Draw.java:41)
Here are lines 40 and 41:
g.fillOval(x, y, d, d);
drawCircle(x, y, d, it--); // centre
Thanks for help.
Your recursive call receives the same value of it
during each recursive call, because it--
returns the value of it
before it decrements.
Assuming you want to keep the value of it
intact throughout one iteration, just pass it - 1
to the recursive call, eg
drawCircle(x, y, d, it - 1); // centre
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