I have this line in my Blackjack default constructor.
m_players[0].SetPlayerName("Jane");
This uses a setter in my Player class to set the player's name as Jane.
My Player constructor is this.
Player::Player()
{
Player player;
player.m_funds = 0;
player.m_name = "";
player.m_bet = 0;
player.m_busted = false;
}
And, for more information, my SetPlayerName method is this.
void Player::SetPlayerName(char name)
{
m_name = name;
}
How do I fix this conversion error? I am just trying to set the player's name to be a char. Thanks!
I am just trying to setup a default constructor with one player, Jane.
A String literal (something like "Foobar"
is of type const char[N]
where N
is the amount of characters + 1 (for the null terminator), meaning array of N
char
.
Your variable m_name
seems to be of type char
which is a single char.
There is no way to convert an array of const char[N]
to char
. What you really want is m_name
to be of type std::string
or possibly const char*
.
Why const char*
? A const char[N]
decays to a const char*
and can point to a literal of any size.
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