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How to use Xna Content Compiler on visual studio 2013

I saw this solution here so I downloaded and tried to run but I've never used XNA and the website from the link doesn't have any instruction/documentation...

Anyone who uses it have any suggestions?

(I don't have xna... I'm trying to use monogame)

Another rather classic solution is to install XNA framework included in Windows Phone SDK 7, create a separate XNA solution just for the purpose of building XNB files.

To get XNA working on your computer (for VS2010 - VS2013) first download Windows Phone SDK 7 and 8 (both of them) from here: https://dev.windowsphone.com/en-us/downloadsdk

And then you can install XNA implementation for VS2010 - VS2013 from here: https://msxna.codeplex.com/releases

Once all is installed, just create a new XNA Game solution. XNA will automatically create two projects for you, one of which is "Content" project, where you can place all your assets (pictures, sounds, fonts). After compilation you will get your XNB files created.

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