I know that i can get many GPU Specific Information with the function glGetIntegerv() . How about Number of Draw-Calls?
By the way, when a Guru could give more Info about draw-calls, would be very nice!
You could maybe use something like this: http://www.opengl.org/sdk/tools/BuGLe/
I have not tried BuGLe, so can't say how effective it is.
Alternatively you can count the number of calls you make to eg glDrawElements and build up per-frame stats yourself.
Or use an OpenGL profiler. If you are using a Mac, there's one on OSX which will give you stats on all OpenGL calls .
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