I have a C#
application which has the two methods:
private void build_float_string() {
float[] mData = new float[1000];
Marshal.Copy(myPointer, mData, 0, 1000);
mData.ToList().ForEach(i => descriptor_string.Append(string.Format("{0}, ", i.ToString())));
}
Which results in the string 1.0, 1.1, 1.2, 1.3, ...
. And:
private void build_byte_string() {
byte[] mData = new byte[1000];
Marshal.Copy(myPointer, mData, 0, 1000);
mData.ToList().ForEach(i => descriptor_string.Append(string.Format("{0}, ", i.ToString())));
}
Which results in the string 1, 2, 3, 4, ...
.
Or whatever the data happens to be.
My question is: since these methods are identical - except for the float
or byte
data type, can I create a generic template method for this? I'm certain C++
can do this, but I don't know where to begin for doing this in C#
.
If you dont want compiletime type safety there is also the dynamic Keyword (Assuming you are using c# 4.0 or above)
private void build_string<T>() where T : struct
{
try
{
T[] mData = new T[1000];
Marshal.Copy(myPointer,(dynamic) mData, 0, 1000);
descriptor_string.Append(String.Join(", ", mData.Select(item=>item.ToString()));
}
catch(RuntimeBinderException rbe)
{
// Handle case here where there is no suitable Marshal.Copy Method.
}
}
You can use Type class, or Type Parameters, I wish this helps:
class Program
{
static void Main(string[] args)
{
DateTime dtNow = DateTime.Now;
Console.WriteLine("String of float: " + getTheString<float>(12.7f));
Console.WriteLine("String of DateTime: " + getTheString<DateTime>(dtNow));
Console.WriteLine("The type name for a float number: " + getTheTypeName(18.25f));
Console.WriteLine("The type name for a DateTime object: " + getTheTypeName(dtNow));
Console.WriteLine("the result of making an instance for a float type: " +
makeOneInstanceOfType(20.2f, typeof(float)));
Console.WriteLine("the result of making an instance for a DateTime type: " +
makeOneInstanceOfType(0, typeof(DateTime)));
//Using GetType() instead of typeof(..)
Console.WriteLine("the result of making an instance for a DateTime type: " +
makeOneInstanceOfType(0, typeof(DateTime)));
Console.ReadLine();
}
//Using the Type Parameter (T) for creating instances of T which T is your type,
//specified when calling the method
private static string getTheString<T>(T arg)
{
return arg+"";
}
//Using Type by calling the GetType() method of the object
private static string getTheTypeName(object arg)
{
return arg.GetType().FullName;
}
//Direct use of Type, creates a float and fills is with the value if theType is float,
//otherwise makes an instance of theType.
private static object makeOneInstanceOfType(float valIfFloat, Type theType)
{
object instance;
if(theType.IsEquivalentTo(typeof(float)))
{
instance = valIfFloat;
}
else
{
instance = Activator.CreateInstance(theType);
}
return instance;
}
}
I don't think you can, because there's no generic overload for Marshal.Copy()
You could make the second part generic, however:
static StringBuilder BuildString<T>(IEnumerable<T> array, StringBuilder sb)
{
return array.Aggregate(sb, (s, f) => s.Append(string.Format("{0}, ", f.ToString())));
}
static StringBuilder BuildString<T>(IEnumerable<T> array)
{
return BuildString(array, new StringBuilder());
}
Using Aggregate
is more efficient than ToList().ForEach()
since the latter actually allocates an intermediate list.
private void build_the_string<T>() /* where T:struct */ {
T[] mData = new T[1000];
typeof(Marshal).GetMethod("Copy", BindingFlags.Static|BindingFlags.Public,
null, new Type[] { typeof(IntPtr), // or what myPointer really is,
typeof(T[]), typeof(Int32), typeof(Int32) }, null)
.Invoke(null, new object[] { myPointer, mData, 0, 1000 });
mData.ToList().ForEach(i => descriptor_string.Append(string.Format("{0}, ", i.ToString())));
}
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