I have a mainPicture box that contains Two picture boxes (_pic1 , _pic2) . I can drag _pic1 and drag _pic2 too. But I want to when I do mouse down on intersection of two picture boxes, I could drag two lines together . So I should get intersection position . by below code I could not.
_pic2.MouseUp += new MouseEventHandler(_pic1_MouseUp);
_pic2.MouseDown += new MouseEventHandler(_pic1_MouseDown);
Point p = new Point();
bool interSection;
private void _pic1_MouseDown(object sender, MouseEventArgs e)
{
p = e.Location;
dragging = true;
dragPoint = new Point(e.X, e.Y);
this.Cursor = Cursors.SizeAll;
Rectangle p1 = this._pic1.ClientRectangle;
p1.Offset(this._pic1.Location);
Rectangle p2 = this._pic2.ClientRectangle;
p2.Offset(this._pic2.Location);
//bool z = p1.Contains(p) it returns false
//bool zz = p2.Contains(p) it returns false too
if (p1.Contains(p) && p2.Contains(p))
{
interSection = true;
}
}
private void _pic_MouseMove(object sender, MouseEventArgs e)
{
if (interSection)
{
//drag two lines together
_pic1.Location = new Point(_pic1.Location.X + e.X - dragPoint.X, _pic1.Location.Y + e.Y - dragPoint.Y);
_pic2.Location = new Point(_pic2.Location.X + e.X - dragPoint.X, _pic2.Location.Y + e.Y - dragPoint.Y);
return;
}
if (dragging)
{
_pic_1.Location = new Point(_pic1.Location.X + e.X - dragPoint.X, _pic1.Location.Y + e.Y - dragPoint.Y);
}
}
private void _pic1_MouseUp(object sender, MouseEventArgs e)
{
dragging = false;
this.Cursor = Cursors.Default;
}
private void _pic2_MouseMove(object sender, MouseEventArgs e)
{
if (dragging)
{
_pic2.Location = new Point(_pic2.Location.X + e.X - dragPoint.X, _pic2.Location.Y + e.Y - dragPoint.Y);
}
}
image :
http://tinypic.com/view.php?pic=ix8bab&s=8
You can test two Rectangles for Intersection like this:
if (_pic1.Bounds.IntersectsWith(_pic2.Bounds) ) // do stuff
And you can get the intersection like this:
Rectangle R = _pic1.Bounds;
R.Intersect(_pic2.Bounds);
Now you can test it again:
if (R != Rectangle.Empty)
Or find the Center:
Point center = new Point(R.X + R.Width / 2, R.Y + R.Height / 2);
Or test whether the Mouse was clicked on the intersection:
if (R.Contains(e.Location) // ..
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