In my project, the web browser send a json object back to server side(Server side I use Asp.net mvc and c#). The json object like below:
[{
id : "myid",
name : "myname",
type : "mytype",
items : [{
id: "item_id_1",
name : "item_name_2",
isInput : true,
value : value
},{
id : "item_id_2",
name : "item_name_2",
type : "mytype",
items : [...]
}]
},{
id : "myid",
name : "myname",
type : "mytype",
items : [...]
}]
On server side I user parse the json string like this way:
JavaScriptSerializer jss = new JavaScriptSerializer();
List<Distionary<string,object>> jsonObj = (List<Distionary<string,object>>)jss.Deserialize(jsonString,typeof(List<Distionary<string,object>>));
My question is, how to modify the value in jsonObj. For example, how can I modify the child object with the id "item_id_2". I try the code below:
KeyValuePair<string,object> itemObject = (KeyValuePair<string,object>)item.FirstOrDefault(d=>d.Key == "item_id_2");
itemOject.value = "XXX"
The result is I realy modify the object itemObject but the object in jsonObj has no change. So my question is how to modify the object in List>. Thanks.
ps: I also want to know after edit, how to convert the object to json string. Thanks.
ps: On client side, the function below build the object:
function toObj(item){
var obj = item.toObj();
if(item.items){
obj.items = [];
for(var i = 0;i<item.items.length;i++){
obj.items.push(toObj(item.items[i]));
}
}
return obj;
}
Create 2 custom objects like:
public class Object1
{
public string id {get;set;}
public string name {get;set;}
public string type {get;set;}
public List<Object2> items {get;set;}
}
public class Object2
{
public string id {get;set;}
public string name {get;set;}
public string value {get;set;}
public bool isInput {get;set;}
}
Deserialize the json:
JavaScriptSerializer jss = new JavaScriptSerializer();
List<Object1> jsonObj = (List<Object1>>)jss.Deserialize(jsonString,typeof(List<Object1>))
Linq:
var obj= jsonObj.FirstOrDefault(c=>c.id="item_id_2");
objt.items[0].value ="change";
Don't rely on a List<Dictionary<String,Object>>
, that is a hell to maintain, as evident in your problem. Define a class to hold your data, eg:
public class SomeJsonObject
{
public String id { get; set; }
public String name { get; set; }
public String type { get; set; }
public bool isInput { get; set; }
public String value { get; set; }
public List<SomeJsonObject> items { get; set; }
public IEnumerable<SomeJsonObject> AllWithChildren
{
get
{
yield return this;
if (this.items == null) yield break;
foreach (var descendant in
this.items.SelectMany(child => child.AllWithChildren))
{
yield return descendant;
}
}
}
}
The AllWithChildren
helper property allows you to list all your items as a flat list. Then you can do something like:
var jsonObj = jss.Deserialize(jsonString, typeof(List<SomeJsonObject>))
as (List<SomeJsonObject>);
var item2 = jsonObj.SelectMany(x => x.AllWithChildren)
.FirstOrDefault(x => x.id == "item_id_2");
if (item2 != null) item2.value = "XXX";
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