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Programmatically invoke Snap/Aero maximize

Is there a way to programmatically invoke the Aera maximize effect using C or C++ for a specific window/window ID?

For example:

在此输入图像描述

or

enter link description here http://www.thebuzzmedia.com/wp-content/uploads/2009/05/windows-7-aero-snap-to-edge-effect.png

I am using a border-less Qt window and Qt has an API for getting the window ID. I want to programmatically trigger the windows effects without the known triggers.

I don't want to talk about every single detail involved in achieving this effect, not only there's a lot that goes on but you also mentioned you understand the logic to place the windows at their specific locations. In this answer I'll address what I believe are the 2 main challenges:

  • How to receive and handle a maximize event?

  • How to create an approximation of the aero snap effect?

In order to answer the first question , we must analyze which event handlers are triggered when the window is maximized:

void resizeEvent(QResizeEvent* evt);   // Invoked first,
void paintEvent(QPaintEvent* event);   // then second, 
void changeEvent(QEvent* evt);         // and at last.

A Qt application is first notified of a resizeEvent() , which is followed by a paintEvent() to draw the window (or widget), and only after everything has been displayed, changeEvent() is invoked to let you know the widget was maximized (maybe it's a little bit late to receive such notification, I don't know).

Of all these, the only one we care about is resizeEvent() . This event handler informs the new window/widget size that can be used for comparison with the desktop size, thus allowing us to know if the event was actually a maximize request. Once we identify a maximize request, we can figure out whether the application should be maximized (and anchored) to right , left or to the center of the screen.

This would be the time to create the aero snap widget and place it on the screen as a visual clue to the user.

To answer the second question , I don't think is possible to call the native Windows API and ask it politely to perform this effect on your window. The only other logical choice is to write a code that approximates this effect ourselves.

The visual appearance can be replicated by drawing a transparent window with a shadow-ish border. The approach demonstrated in the source code below, creates and customizes a QWidget to make it behave and look like a aero snap window:

在此输入图像描述

It's not the most beautiful thing in the world, I know. This demo creates a regular window for the user to interact with, and once it's maximized, it places itself to the left of the screen. To the right size of the screen it displays something that resembles an aero snap window (shown above).

The idea behind the aero snap widget is very simple : a QWidget with transparent background and a custom painting procedure. In other words, it's a transparent window which draws a rounded rectangle with a shadow and that's it.

To make it a bit more realistic, you should add some animation to resize the widget little by little. A for loop might do the trick, but if you need something fancy you'll end up using timers. If you take a look here , you can see the quickest & dirtiest method to perform animation with Qt in action, and better ways to deal with animation. However, for simple tasks like this, stick with frame-based animation .

main.cpp :

#include "window.h"
#include <QApplication>

int main(int argc, char* argv[])
{
    QApplication app(argc, argv);
    Window window;
    window.show();

    return app.exec();
}

window.h :

#pragma once
#include "snapwindow.h"
#include <QMainWindow>
#include <QEvent>

class Window : public QMainWindow
{    
public:
    Window();

    void resizeEvent(QResizeEvent* evt);
    //void paintEvent(QPaintEvent* event);
    void changeEvent(QEvent* evt);

private:
    SnapWindow* _sw;
};

window.cpp :

#include "window.h"
#include "snapwindow.h"

#include <QDebug>
#include <QWindowStateChangeEvent>
#include <QApplication>
#include <QDesktopWidget>

Window::Window()
{
    setWindowTitle("AeroSnap");
    resize(300, 300);    

    _sw = new SnapWindow(this);
    _sw->hide();
}

void Window::changeEvent(QEvent* evt)
{
    if (evt->type() == QEvent::WindowStateChange)
    {
        QWindowStateChangeEvent* event = static_cast<QWindowStateChangeEvent*>(evt);

        if (event->oldState() == Qt::WindowNoState &&
                windowState() == Qt::WindowMaximized)
        {
            qDebug() << "changeEvent: window is now maximized!";
        }
    }
}

// resizeEvent is triggered before window_maximized event
void Window::resizeEvent(QResizeEvent* evt)
{
    qDebug() << "resizeEvent: request to resize window to: " << evt->size();

    QSize desktop_sz = QApplication::desktop()->size();
    //qDebug() << "resizeEvent: desktop sz " << desktop_sz.width() << "x" << desktop_sz.height();

    // Apparently, the maximum size a window can have in my system (1920x1080)
    // is actually 1920x990. I suspect this happens because the taskbar has 90px of height:
    desktop_sz.setHeight(desktop_sz.height() - 90);

    // If this not a request to maximize the window, don't do anything crazy.
    if (desktop_sz.width() != evt->size().width() ||
        desktop_sz.height() != evt->size().height())
        return;

    // Alright, now we known it's a maximize request:
    qDebug() << "resizeEvent: maximize this window to the left";

    // so we update the window geometry (i.e. size and position)
    // to what we think it's appropriate: half width to the left
    int new_width = evt->size().width();
    int new_height = evt->size().height();
    int x_offset = 10;
    setGeometry(x_offset, 45, new_width/2, new_height-45); // y 45 and height -45 are due to the 90px problem

    /* Draw aero snap widget */

    _sw->setGeometry(new_width/2-x_offset, 0, new_width/2, new_height);
    _sw->show();

    // paintEvent() will be called automatically after this method ends,
    // and will draw this window with the appropriate geometry.
}

snapwindow.h :

#pragma once
#include <QWidget>

class SnapWindow : public QWidget
{
public:
    SnapWindow(QWidget* parent = 0);

    void paintEvent(QPaintEvent *event);
};

snapwindow.cpp :

#include "snapwindow.h"
#include <QPainter>
#include <QGraphicsDropShadowEffect>

SnapWindow::SnapWindow(QWidget* parent)
: QWidget(parent)
{      
    // Set this widget as top-level (i.e. owned by user)
    setParent(0);

    /* Behold: the magic of creating transparent windows */

    setWindowFlags(Qt::Widget | Qt::FramelessWindowHint);
    setStyleSheet("background:transparent;");
    setAttribute(Qt::WA_NoSystemBackground, true); // speed up drawing by removing unnecessary background initialization
    setAttribute(Qt::WA_TranslucentBackground);
    //setAutoFillBackground(true);

    /* Use Qt tricks to paint stuff with shadows */

    QGraphicsDropShadowEffect* effect = new QGraphicsDropShadowEffect();
    effect->setBlurRadius(12);
    effect->setOffset(0);
    effect->setColor(QColor(0, 0, 0, 255));
    setGraphicsEffect(effect);
}

void SnapWindow::paintEvent(QPaintEvent *event)
{
    QWidget::paintEvent(event);

    /* Lazy way of painting a shadow */

    QPainter painter(this);
    QPen pen(QColor(180, 180, 180, 200));
    pen.setWidth(3);
    painter.setPen(pen);

    // Offset 6 and 9 pixels so the shadow shows up properly
    painter.drawRoundedRect(QRect(6, 6, (width()-1)-9, (height()-1)-9), 18, 18);
}

This is just a quick demo to point you to the right direction. It is by no means a complete implementation of the effect you are looking for.

Maybe it is not what you need, but this effect is just resizing and moving window then try use Qt methods to do this.

bool left = false;
QSize size = QApplication::desktop()->size();//resolution of current screen
if(left)
{//left side
    this->setGeometry(0, 0, size.width()/2, size.height());//(maybe need do some changes)
}
else
{//right side
    this->setGeometry(size.width()/2, 0, size.width()/2, size.height());
}

With QApplication::desktop() it will work properly on screen with different resolutions.

In web I found something similar in winapi , but it didn't work properly:

HWND act = GetForegroundWindow();
PostMessage((HWND)act,WM_NCLBUTTONDBLCLK, HTTOP, 0);

The best way

Combine this approaches. For example:

HWND act = GetForegroundWindow();
bool left = false;
QSize size = QApplication::desktop()->size();
if(left)
{
    this->move(0,0);
    PostMessage((HWND)act,WM_NCLBUTTONDBLCLK, HTTOP, 0);
    this->resize(size.width()/2,QApplication::desktop()->height());

}
else
{
    this->move(size.width()/2,0);
    PostMessage((HWND)act,WM_NCLBUTTONDBLCLK, HTTOP, 0);
    this->resize(size.width()/2,QApplication::desktop()->height());
}

Why? Because move() regulate left and right sides, but PostMessage ( winapi ) set window's height properly on every screen (window will not locate lower then taskbar , as in your example)

EDIT

I changed code a little and now it is better. Yes, it is resizing again, but now it hasn't winapi code ( PostMessage etc), so Photoshop doesn't catch it, there is one interesting method in Qt which called availableGeometry. It return normal height of screen which we need, with this method borderless windows perfectly simulates Aero Snap effects in different directions. It is works, maybe don't so good, but as I can see, there isn't API for Aero effects. Maybe this approach will be normal for yoo.

There is Aero Peek in Qt : http://qt-project.org/doc/qt-5/qtwinextras-overview.html , but it is can't solve this problem too.

Code:

bool left = true;
bool upper = true;

if(upper)
{
    QRect rect = QApplication::desktop()->availableGeometry(-1);
    this->setGeometry(rect);
}
else if(left)
    {
        QRect rect = QApplication::desktop()->availableGeometry(-1);
        rect.setWidth(rect.width()/2);
        this->setGeometry(rect);
    }
    else
    {
        QRect rect = QApplication::desktop()->availableGeometry(-1);
        int half = rect.width()/2;
        rect.setX(half);
        rect.setWidth(half);
        this->setGeometry(rect);
    }

Try it with frameless window! You should choose one direction or let user choose it.

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