I have built a game GUI made of morphs, all of them embeded into a rectangle morph. I want to wrap this rectangle morph into a window. How can i do this? I looked inside Spec but found nothing useful.
根据您的使用情况,有几种方法,但最简单的方法是将#openInWindow
发送到您的变形。
If you take a look at what #openInWindow does, you'll get to
Morph>>openInWindowLabeled: aString inWorld: aWorld
where you can see how a SystemWindow
is created and the morph is added to it. You might want to replace it by a StandardWindow
if you need theming.
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