I have 2 list, an array for imageviews and an array for the drawables :
List<Integer> imageViews = new ArrayList<Integer>();
List<Integer> images = new ArrayList<Integer>();
Here is where I add items in each list.
public void viewadd()
{
imageViews.add(R.id.star1);
imageViews.add(R.id.star2);
imageViews.add(R.id.star3);
imageViews.add(R.id.star4);
imageViews.add(R.id.star5);
imageViews.add(R.id.star6);
imageViews.add(R.id.star7);
imageViews.add(R.id.star8);
imageViews.add(R.id.star9);
imageViews.add(R.id.star10);
imageViews.add(R.id.star11);
imageViews.add(R.id.star12);
}
public void imageadd()
{
images.add(R.drawable.blue);
images.add(R.drawable.red);
images.add(R.drawable.green);
images.add(R.drawable.violet);
images.add(R.drawable.orange);
images.add(R.drawable.yellow);
images.add(R.drawable.blue);
images.add(R.drawable.red);
images.add(R.drawable.green);
images.add(R.drawable.violet);
images.add(R.drawable.orange);
images.add(R.drawable.yellow);
}
Now when I click on a specific star (or could be in the onCreate method), it should be randomized accordingly.
Random drawable in a random imageview :
View.OnClickListener tapHandler = new View.OnClickListener()
{
@Override
public void onClick(View v)
{
// TODO Auto-generated method stub
imageadd();
viewadd();
Random rng = new Random();
List<Integer> generated = new ArrayList<Integer>();
for (int i = 0; i < 12; i++)
{
while(true)
{
Integer next = rng.nextInt(imageViews.size()) ;
if (!generated.contains(next))
{
generated.add(next);
ImageView iv = (ImageView)findViewById(imageViews.get(next));
iv.setImageResource(images.get(next));
images.remove(next);
imageViews.remove(next);
break;
}
}
}
}
};
And so I want to know what was the last drawable used inside the for loop so I can set tag in it?
Just keep a reference to the last ImageView
outside the loop.
// last image reference
Drawable lastImg = null;
List<Integer> generated = new ArrayList<Integer>();
for (int i = 0; i < 12; i++) {
while (true) {
Integer next = rng.nextInt(imageViews.size());
if (!generated.contains(next)) {
generated.add(next);
ImageView iv = (ImageView) findViewById(imageViews
.get(next));
iv.setImageResource(images.get(next));
// skip when i = 0
if (lastImg != null) {
iv.setTag(lastImg); // tag the last drawable
}
// store the current drawable
lastImg = getResources().getDrawable(images.get(next));
images.remove(next);
imageViews.remove(next);
break;
}
}
}
And, unless it serves some other purpose, you could also probably call imageadd()
and viewadd()
only once, and not on every onClick()
. You would just have to skip calling images.remove()
and imageViews.remove()
from inside your loop then.
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