I would have thought that one could do this? Yet, it doesn't seem to be the case. Why? Or am I doing something wrong?
#include <vector>
#include <initializer_list>
#include <iostream>
using namespace std;
void fn(std::initializer_list<int> i)
{
for(int ivalue:i)
{
cout << ivalue << endl;
}
}
int main()
{
fn({1,2,3});
fn(vector<int>{4,5,6})
return 0;
}
The reason I ask this is because I have a class that takes an initializer list and I've derived from it but need to massage the initializer list prior to passing it to the base. How can I accomplish this?
Sometimes the old ways are the best ways: just pass in the range:
void fn(std::initializer_list<int> i) {
fn(i.begin(), i.end());
}
template <typename It>
void fn(It it, It end) {
for (; it != end; ++it) {
std::cout << *it << std::endl;
}
}
fn({1, 2, 3});
std::vector<int> v{1, 2, 3};
fn(std::begin(v), std::end(v));
For your specific question... Your constructor that takes the initializer list has to iterate over it anyway, just delegate that operation to an iterator-pair constructor:
Foo(std::initializer_list<T> init)
: Foo(init.begin(), init.end())
{ }
template <typename It>
Foo(It it, It end)
{
// here the magic happens
}
C++ lacks a simple "view into a contiguous block of memory" class. Here is one:
template<class T>
struct ro_array_view {
T const* b_ = nullptr;
T const* e_ = nullptr;
size_t size() const { return end()-begin(); }
T const* begin() const { return b_; }
T const* end() const { return e_; }
T const& operator[](size_t i)const{ return begin()[i]; }
bool empty()const{return begin()==end();}
T const& front() const { return *begin(); }
T const& back() const { return *std::prev(end()); }
// annoying numbers of constructors:
struct from_container_tag {};
template<class O>
ro_array_view( from_container_tag, O&& o ):
ro_array_view(o.data(), o.size()) {}
template<class...A>
ro_array_view( std::vector<T,A...> const& o )
:ro_array_view(from_container_tag{},o) {}
ro_array_view( std::initializer_list<T> const& il )
:ro_array_view(il.begin(), il.size()) {}
template<size_t N>
ro_array_view( std::array<T, N> const& o )
:ro_array_view(from_container_tag{},o) {}
template<size_t N>
ro_array_view( std::array<T const, N> const& o )
:ro_array_view(from_container_tag{},o) {}
template<size_t N>
ro_array_view( T const(&arr)[N] )
:array_view( arr, N ) {}
// penultimate constructor of most paths:
ro_array_view( T const* arr, size_t N )
:ro_array_view(arr, arr+N) {}
// terminal constructor:
ro_array_view( T const* b, T const* e )
:b_(b),e_(e) {}
};
now simply take an ro_array_view<int>
and it will convert the incoming argument to a pair of pointers, and expose a read-only container-like interface to it.
This seems overkill at first glance, but you'll find it is a very common function to use. A huge chunk of functions that take a std::vector<T> const&
should instead take a ro_array_view<T>
by value.
A non- ro_array_view
is a bit different (its methods are all mostly const
still, but it stores T*
not T const*
. I'd call it rw_array_view
, then make array_view
a using
alias that conditionally uses ro_array_view
or rw_array_view
. Add in a converting ctor from rw_array_view
to ro_array_view
to finish up the project.
I have two different types, instead of one, because rw_array_view
and ro_array_view
have different constructors from some container. a rw_array_view<T>
can be constructed from a vector<T,A...>&
, while a ro_array_view<T>
requires vector<T, A...>const&
. std::array
is a bit worse because const T
is a valid type to have in a std::array
. And ro_array_view
is used in most uses, with rw_array_view
being useful for cases where we want to modify the contents without modifying the container.
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