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WinRT App with API that uses shared MFC dlls

We have a C++ desktop application using an old MFC GUI; we would like to move it to a Windows App.
We use some sdk (for GigE cameras, CameraLink grabbers, vision libraries) that need msvcrt and shared mfc dlls. Including <afx.h> in a Windows App does not work.
Could be a solution packing everything in WinRT components or there are simpler ones (or none at all, and we must stay within desktop apps)?

MFC cannot be used in a Windows Store app. The only option is to eliminate use of MFC from the components that you would like to use in a Windows Store app.

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