I have several queues in an application, and I want to change where they are 'pointing' to, changing ones for the others.
For example, if I have:
queue<int> q1 = queue<int>();
queue<int> q2 = queue<int>();
queue<int> q3 = queue<int>();
There are several elements inside each of the queue, and I want to update q1, making it point to q2, and q2, making it point to q3, instead of copying the elements. Can I do something like:
q1 = &q2;
q2 = &q3;
q3 = queue<int>();
If so, how should I write that? Or do I have to transform those queues into pointers to queues, to be able to change where they are pointing to?
I would rather avoid pointers so I do not have to manage the memory explicitly.
Instead of copy, you may move elements (since C++11):
q1 = std::move(q2);
q2 = std::move(q3);
q3 = queue<int>();
so q1
holds previous resources from q2
, q2
holds previous resources from q3
and q3
is empty.
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