简体   繁体   中英

Why I can't set android-platform lower then 22 when I compile?

When I compile standard hello world project, created by cocos-console ( cocos2d-x 3.6 ) with --ap android-16 (android platform 16) it wrights:

The android-platform of project "E:\projects\cocos_projects\test\proj.android" s
hould be equal/larger than 22, but 16 is specified.

In AndroidManifest.xml I have: <uses-sdk android:minSdkVersion="9"/> .

In SDK manager I have installed all platforms and at ...\\sdk\\platforms I have 8, 10, 15-22 and MNC folders.

@Andrey answer is basically right, but I'll complete it with some missing information for the sake of any other cocos2d-x developers looking for how to solve this.

This error:

The android-platform of project "E:\\projects\\cocos_projects\\test\\proj.android" should be equal/larger than 22, but 16 is specified.

appears when you tell to the cocos command to use an Android API version ( --ap android-XX ) which conflicts with your project properties configuration.

Let's say your proj.android/project.properties is something like this:

target=android-22
android.library.reference.1=../cocos2d/cocos/platform/android/java

So, before launching a command that request to use a different Android API version (ex. cocos compile -p android --ap android-16 ), you should manually edit project.properties and changed the target key to a value that matches the new Android API version you want to use.

当我修改...\\proj.android\\project.properties它起作用

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM