I'm a complete beginner in unity, and i'm tring to play an animation with a coroutine, but get the following erros:
1.error CS1502: The best overloaded method match for UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)' has some invalid arguments 2.error CS1503: Argument
#1' cannot convert System.Collections.IEnumerable' expression to type
System.Collections.IEnumerator'
The code:
using UnityEngine;
using System.Collections;
public class Trap : MonoBehaviour {
//public float delayTime;
// Use this for initialization
void Start () {
StartCoroutine (Go ());
}
// Update is called once per frame
void Update () {
}
IEnumerable Go(){
while (true) {
animation.Play();
yield return new WaitForSeconds(3f);
}
}
}
change
IEnumerable Go(){
while (true) {
animation.Play();
yield return new WaitForSeconds(3f);
}
}
for a IEnumerator...
IEnumerator Go(){
while (true) {
animation.Play();
yield return new WaitForSeconds(3f);
}
}
协程的返回类型将是IEnumerator。
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