In Ubuntu 14.04, I wrote a C file called hash.c:
/* hash.c: hash table with linear probing */
typedef struct {
void *key;
void *value;
} ht_entry;
typedef struct {
ht_entry *table;
int len;
int num_entries;
int (*hash_fn)(void *key);
int (*key_cmp)(void *k1, void *k2);
} hashtable;
and compiled it with
gcc -shared hash.c -o test.so -fPIC
Afterwards, I tried to load test.so in a Python script (for testing), but I got the following error: "OSError: .../test.so: undefined symbol: hash_fn"
hash_fn is a function pointer in the hashtable struct. It is referenced a number of times by functions later in the file.
I do not understand why this error is happening. I have Googled but all other cases either concern C++ or includes. In my case I just have 1 C file that includes only stdio and stdlib.
here is the FULL code. When I comment out all but hash_create and print_info, it loads succesfully. When I uncomment find(), it the error happens. (print_info is just for testing that ctypes works)
/* hash.c: hash table with linear probing */
#include <stdio.h>
#include <stdlib.h>
typedef struct {
void *key;
void *value;
} ht_entry;
typedef struct {
ht_entry *table;
int len;
int num_entries;
int (*hash_fn)(void *key);
int (*key_cmp)(void *k1, void *k2);
} hashtable;
static void close_gap(hashtable *ht, int i);
static int find(hashtable *ht, void *key);
hashtable* hash_create(int len, int (*hash_fn)(void*), int (*key_cmp)(void*, void*))
{
hashtable* ht = (hashtable*) malloc(sizeof(hashtable));
ht->len = len;
ht->table = calloc(len, sizeof(ht_entry));
ht->hash_fn = hash_fn;
ht->key_cmp = key_cmp;
ht->table[0].key = 2;
ht->table[0].value = 3;
return ht;
}
void print_info(hashtable *ht)
{
printf("%d, %d, %d\n", ht->len, ht->table[0].key, ht->table[0].value);
}
void* hash_retrieve(hashtable* ht, void *key)
{
int i = find(ht, key);
if(i < 0) {
return NULL;
}
return ht->table[i].value;
}
void hash_insert(hashtable* ht, void *key, void *value)
{
if(ht->num_entries == ht->len) {
return;
}
int i = hash_fn(key) % ht->len;
while(ht->table[i].key != NULL) {
i = (i + i) % ht->len;
}
ht->table[i].key = key;
ht->table[i].value = value;
}
void hash_remove(hashtable *ht, void *key)
{
int i = find(ht, key);
if(i < 0) {
return;
}
ht->table[i].key = 0;
ht->table[i].value = 0;
close_gap(ht, i);
}
static int find(hashtable *ht, void *key)
{
int i = hash_fn(key) % ht->len;
int num_checked = 0;
while(ht->table[i].key && num_checked != ht->len) {
if(!ht->key_cmp(ht->table[i].key, key)) {
return i;
}
num_checked++;
i = (i + i) % ht->len;
}
return -1;
}
static void close_gap(hashtable *ht, int i)
{
int j = (i + 1) % ht->len;
while(ht->table[j].key) {
int loc = ht->hash_fn(ht->table[j].key);
if((j > i && (loc <= i || loc > j)) || (j < i && (loc <= i && loc > j))) {
ht->table[i] = ht->table[j];
ht->table[j].key = 0;
ht->table[j].value = 0;
close_gap(ht, j);
return;
}
}
}
When I use your compilation line I get five warnings. There are several problems here. First you are trying to assign an int
to void *
in several places. That raises a warning, and it would crash at runtime because you are passing 2 and 3 as addresses.
Second, you are calling hash_fn
in a couple of places instead of ht->hash_fn
. That causes the linker error, but you should consider my other changes, otherwise it will crash at runtime with a SIGSEGV:
/* hash.c: hash table with linear probing */
#include <stdio.h>
#include <stdlib.h>
typedef struct {
void *key;
void *value;
} ht_entry;
typedef struct {
ht_entry *table;
int len;
int num_entries;
int (*hash_fn)(void *key);
int (*key_cmp)(void *k1, void *k2);
} hashtable;
static void close_gap(hashtable *ht, int i);
static int find(hashtable *ht, void *key);
hashtable* hash_create(int len, int (*hash_fn)(void*), int (*key_cmp)(void*, void*))
{
hashtable* ht = (hashtable*) malloc(sizeof(hashtable));
ht->len = len;
ht->table = calloc(len, sizeof(ht_entry));
ht->hash_fn = hash_fn;
ht->key_cmp = key_cmp;
// <<< Code changed here
/*
ht->table[0].key = 2;
ht->table[0].value = 3;
*/
{
int *p = malloc(sizeof(int));
*p = 2;
ht->table[0].key = p;
p = malloc(sizeof(int));
*p = 3;
ht->table[0].value = p;
}
// end of code change
return ht;
}
void print_info(hashtable *ht)
{
// <<<< Code changed
printf("%d, %d, %d\n", ht->len,
*(int *)ht->table[0].key, *(int *)ht->table[0].value);
}
void* hash_retrieve(hashtable* ht, void *key)
{
int i = find(ht, key);
if(i < 0) {
return NULL;
}
return ht->table[i].value;
}
void hash_insert(hashtable* ht, void *key, void *value)
{
if(ht->num_entries == ht->len) {
return;
}
// <<< Code changed
int i = ht->hash_fn(key) % ht->len;
while(ht->table[i].key != NULL) {
i = (i + i) % ht->len;
}
ht->table[i].key = key;
ht->table[i].value = value;
}
void hash_remove(hashtable *ht, void *key)
{
int i = find(ht, key);
if(i < 0) {
return;
ht->table[i].key = 0;
ht->table[i].value = 0;
close_gap(ht, i);
}
static int find(hashtable *ht, void *key)
{
// <<< Code changed
int i = ht->hash_fn(key) % ht->len;
int num_checked = 0;
while(ht->table[i].key && num_checked != ht->len) {
if(!ht->key_cmp(ht->table[i].key, key)) {
return i;
}
num_checked++;
i = (i + i) % ht->len;
}
return -1;
}
static void close_gap(hashtable *ht, int i)
{
int j = (i + 1) % ht->len;
while(ht->table[j].key) {
int loc = ht->hash_fn(ht->table[j].key);
if((j > i && (loc <= i || loc > j)) || (j < i && (loc <= i && loc > j))) {
ht->table[i] = ht->table[j];
ht->table[j].key = 0;
ht->table[j].value = 0;
close_gap(ht, j);
return;
}
}
}
I only coded around the errors and warnings, I did not check the logic. You will see that I have used malloc
to allocate memory for key
and value
. Obviously you will need memory management on these two (ie free()
).
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