I have the following error, when I export to Android from Unity:
Error building Player: Win32Exception: ApplicationName='C:/Users/joaog_000/AppData/Local/Android/android-sdk\\tools\\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/joaog_000/AppData/Local/Android/android-sdk\\platforms\\android-15\\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea'
What can I do?
Check whether android sdk is properly installed. The error says that the aapt.exe is missing from the sdk\\tools Check and add it to the sdk and then rebuild the project.
Things you could do:
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