The for loop in main.cpp, which calls a function that uses boost::mutex and that reads from a socket using read_until, only runs once, after that it's like it's blocked. I've tried putting a continue before the closing brackets and then it crashes. It's probably related to threading.
// MAIN.CPP
int main(int argc, char* argv[])
{
std::cout << "Enter port number: ";
std::string port;
std::getline(std::cin, port);
int tempPort = std::stoi(port);
Network * network = new Network(tempPort);
int it = 0;
boost::thread * t1;
t1 = new boost::thread([&network, &it]
{
while (true)
{
boost::asio::ip::tcp::socket * sock = new boost::asio::ip::tcp::socket(network->io_service);
network->accept(*sock);
if (network->socketList.size() > 0)
{
for (boost::asio::ip::tcp::socket * s : network->socketList)
{
if (s->remote_endpoint().address().to_string() == sock->remote_endpoint().address().to_string())
{
continue;
}
else {
network->socketList.push_back(sock);
std::cout << s->remote_endpoint().address().to_string() << " connected." << std::endl;
}
}
}
else {
network->socketList.push_back(sock);
std::cout << sock->remote_endpoint().address().to_string() << " connected." << std::endl;
}
}
});
while (true)
{
for (boost::asio::ip::tcp::socket * sock : network->socketList)
{
std::cout << "on range-based for loop" << std::endl;
network->readChatMessage(*(sock));
}
}
t1->join();
return 0;
}
// NETWORK.CPP
int Network::sendChatMessage(boost::asio::ip::tcp::socket & socket, ChatMessage & message)
{
try
{
boost::system::error_code err;
boost::asio::streambuf buf;
{
std::ostream out(&buf);
boost::archive::text_oarchive oa(out);
oa & message;
std::cout << std::string(message.text.begin(), message.text.end()) << std::endl;
}
m.lock();
write(socket, buf, err);
if (err)
{
std::cout << err.message() << std::endl;
}
m.unlock();
std::cout << "Mensagem enviada com sucesso!" << std::endl;
}
catch (std::exception& e)
{
std::cout << e.what() << std::endl;
}
return 0;
}
int Network::readChatMessage(boost::asio::ip::tcp::socket & socket)
{
std::cout << "in readChatMessage()" << std::endl;
boost::system::error_code err;
boost::asio::streambuf buf;
m.lock();
boost::asio::read_until(socket, buf, '\0', err);
if (err)
{
std::cout << err.message() << std::endl;
}
m.unlock();
std::istream in(&buf);
ChatMessage message;
boost::archive::text_iarchive ia(in);
ia & message;
std::cout << std::string(message.text.begin(), message.text.end()) << std::endl;
this->sendChatMessage(socket, message);
return 0;
}
I was able to fix the problem after debugging and editing the code a bit, then I was able to see there was an error happening: input stream error
due to the serialization Input/Output. I handled the error properly, unlocking the mutex when the error happened and not letting the mutex go undone.
Snippet:
int Network::readChatMessage(boost::asio::ip::tcp::socket & socket)
{
std::cout << "in readChatMessage()" << std::endl;
boost::system::error_code err;
boost::asio::streambuf buf;
m.lock();
boost::asio::read_until(socket, buf, '\0', err);
if (err)
{
m.unlock();
std::cout << err.message() << std::endl;
return 0;
}
else {
m.unlock();
std::istream in(&buf);
ChatMessage message;
boost::archive::text_iarchive ia(in);
ia & message;
std::cout << std::string(message.text.begin(), message.text.end()) << std::endl;
this->sendChatMessage(socket, message);
return 0;
}
m.unlock();
return 0;
}
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