I have an AVCaptureSession
which output the CMSampleBuffer
with BGRA
pixels. I'm trying to create Mat
object only from BGR
, in the most efficient way, using the data pointers .
CVPixelBufferLockBaseAddress(imageBuffer,0);
void *baseaddress = CVPixelBufferGetBaseAddress(imageBuffer);
CGRect videoRect = CGRectMake(0.0f, 0.0f, CVPixelBufferGetWidth(imageBuffer), CVPixelBufferGetHeight(imageBuffer));
size_t bytesPerRow = (((CVPixelBufferGetBytesPerRow(imageBuffer)
cv::Mat frame(videoRect.size.height, videoRect.size.width,CV_8UC3 , baseaddress, bytesPerRow);
But it dosen't seems to work. Any suggestions?
Data in a Mat
must be contiguous (with eventually some extra padding at the end of each row).
Your data are like:
row 0: B G R A B G R A ... B G R A <padding>
row 1: B G R A B G R A ... B G R A <padding>
...
And you can't read data like:
row 0: B G R - B G R - ... B G R - <padding>
row 1: B G R - B G R - ... B G R - <padding>
...
What you can do is wrap your BGRA data in a CV_8UC4
matrix (ie build a matrix header on your data):
cv::Mat frameBGRA (height, width, CV_8UC4, buffer);
and then copy only the bytes you need:
cv::Mat frameBGR;
cv::cvtColor(frameBGRA, frameBGR, cv::COLOR_BGRA2BGR);
Another solution would be to manually copy only the needed data into your BGR matrix (4 is the number of channels in BGRA):
// Create the BGR (3 channel) matrix
cv::Mat3b frameBGR(height, width);
for(int r = 0; r < height; ++r) {
for(int c = 0; c < width; ++c) {
// Copy only BGR
frameBGR(r,c)[0] = buffer((r * c * 4) + (c * 4) + 0); // Blue
frameBGR(r,c)[1] = buffer((r * c * 4) + (c * 4) + 1); // Green
frameBGR(r,c)[2] = buffer((r * c * 4) + (c * 4) + 2); // Red
// Don't consider Alpha channel
// buffer((r * c * 4) + (c * 4) + 3); // Alpha
}
}
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