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How to add getter to an existing object

I can have a getter in a JavaScript object like this:

var member = {
    firstName:"XYZ", 
    lastName:"zzz", 
    get fullName(){ return (this.firstName + ' ' + this.lastName); }
}

I can even add more properties on the fly, like this:

member.isGuest = true;

But, is there any way we can add getters to an existing object? Something like this:

member.isGuest = get isGuest(){ return this.firstName=='Guest'; }

try defineProperty

Object.defineProperty(member, 'isGuest', {
  get: function() { return this.firstName=='Guest' }
});

You can use the new Object.defineProperty this way:

Object.defineProperty(
    member, 
    'prop', 
    {
        get: function() { 
            return this.lastName.toUpperCase()
        }
    }
);

In the past you had to use __defineGetter__ but now it has been deprecated.

This is possible not only with the above solutions, but also using the ... operator.

 // Initialize x var x = { x: 5 } // Log xx and xy console.log(xx, xy /* undefined */) x = { ...x, // {...x} is the same as {x: xx} // The getter get y() { return this.x } } // Log xx and xy console.log(xx, xy /* Not undefined */) // Set xx to 1234 xx = 1234 // Log xx and xy console.log(xx, xy)

... is the spread operator, which "spreads" the contents of the object it is used on, hence the name. For example:

  • doSomething(...[1, 2, 3]) is the same as doSomething(1, 2, 3)
  • { ...{x: 1, y: 2, z: 3} } is the same as { x: 1, y: 2, z: 3 }

Moreover, you can add a custom getter and preserve the old value if it is not supposed to be calculated from other values, like in your example. To do so, create additional context layer using an anonimous function like this:

(function(){
    var oldValue = yourObject[targetProperty];
    var currentValue = oldValue;
    var getter = function() {
        return currentValue; // or do something before returning, like applying parseInt or whatever
    };
    var setter = function(newValue) {
        currentValue = newValue; // or add some customization as well
    };
    Object.defineProperty(yourObject,targetProperty,{
        get: getter,
        set: setter,
        enumerable: true, // depending on your needs
        configurable: true // depending on your needs
    });
})();

For the good old purposes of completeness, Reflect.defineProperty is also an option:). Note that Object.defineProperty and Reflect.defineProperty do not behave the same.

MDN compares the two functions (as well as all similar Object and Reflect methods):

Method Name Object Reflect
defineProperty() Object.defineProperty() returns the object that was passed to the function. Returns a TypeError if the property was not successfully defined on the object. Reflect.defineProperty() returns true if the property was defined on the object and false if it was not.

I prefer Reflect because I think boolean checks make more sense, but in general remember to error handle if you think that there may be conflicts (these should be infrequent when messing with object properties, unless one of your libraries is making similar, possibly conflicting changes).

You can only use get and set in a Class, It's mean that getter and setter method. but you can add a function to class:

member.isGuest = function isGuest(){ return this.firstName=='Guest';}

member.isGuest()

the get means that property can be read! the set means that property can be write! You can look it in book 《JavaScript:The.Definitive.Guide》6edition the 6 chapter!

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