In trying to port over some Matlab code to F#, I'm trying to make sure the translations are accurate. As of now, there are cases where I'm not completely sure whether there are mistakes. Since a lot of the code is statistical in nature, it would be convenient to be able to seed the F# generators to the same state as Matlab's. It would also help with triangulating the exact equations that are wrong. Wanted to ask before I started dumping Matlab generated random numbers to csv files and solving this issue in a manual way.
This is not a definitive answer as probably implementing your own random number generator in matlab and F# should yield the most reliable results. You are also bound to bump into issues of thread safety in .NET, and the shapes of matrices in matlab. For example
In matlab:
rng(200,'twister')
rand(1,5)
ans =
0.9476 0.2265 0.5944 0.4283 0.7641
In F#:
open MathNet.Numerics.Random
let random1b = MersenneTwister(200)
random1b.NextDoubles(5)
val it : float [] = [|0.9476322592; 0.4941436297; 0.2265474238; 0.1485590497; 0.5944201448|]
The 1st, 3rd, and 5th random numbers do match.
Now it's possible you can replicate this somehow by playing around with different versions and/or F# and matlab array dimensions.
The MathNet Random Docs .
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