Im trying to build file preview feature before file being uploaded to the server.
Im stucked with the problem of reading file from the user's computer, not a server
Im usuing jquery Fileupload which fires the file processing on the change function
return $('#new_order_file').fileupload({
change: function(e, data) {
return $.each(data.files, function(index, file) {
read_file(file);
console.log(file)
});
},
});
Log gives File - name, size, type, proto and LastmodifiedDate
Than, this part is tricky for me, I know that I have to use FileReader()
but Im not sure how to
function read_file(f){
var reader = new FileReader();
reader.onload = function(e) {
$('#CO-show-model').css('display', 'block');
loaded(f.name, e.target.result);
};
reader.readAsArrayBuffer(f);
}
Next, loaded function is for displaying the file model using three.js
function loaded(file) {
var uploaded_file = file // gives 404
// var uploaded_file = './stl/test-file.stl' // ASCII test
}
The fucntion itself is good, I tested it with an hardcoded path to some test file. But the problem is that it was on a server. Now, script gives an 404 for http://example.com/filename.stl which is true, because I pass file.name
there. If I just pass file
, it gives 404 for http://example.com/[object%20File]
Edit 1: I tried suggest ReadAsDataUrl, but seems to be that it's not supported by three.js. Also, the FileReader() seems to be ok
Your file
is an object so you have to get the right attribute from it. Take a look here Filereader Mozilla documentation
It's a security feature. Browsers will not give you the actual local url to the file you are uploading.
Edit: Maybe what you are looking for is this question instead? What is the preferred method for loading STL files in Three.js
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