I am writing a simulation software for my Masters and it consists on a "Graph container" where you can link nodes to generate equations according to what I link. These equations will, then, enable me to simulate my model. I am using Java 8 and JavaFX for that, with Scene Builder and FXML.
Searching on the web, I found the Graph-Editor ( https://github.com/tesis-dynaware/graph-editor ), which will help me a lot with what I need. Following the Tutorial on the project's site, I could reproduce it and it is running. But on my software I do not need to create a new window as the tutorial does to use the graphs - instead, I want to have a TabPane that enables me to create as many models as I need, like a text editor, and if I want I can save it on XML, etc...
My problem is: I tried to put the graphs from the tutorial inside the Tab
they do on the tutorial (with the getView
method) and it is not working. I tried it in two different ways, which result in an empty Tab
, with no nodes and no error on the console.
First try
I tried putting into a Pane and set the GraphEditor
inside the Pane.
My java code:
private GraphEditor graphEditor = new DefaultGraphEditor();
@FXML
private Pane graphEditorPane;
@FXML
public void initialize(){
graphEditorPane = new Pane(graphEditor.getView());
GModel model = GraphFactory.eINSTANCE.createGModel();
graphEditor.setModel(model);
addNodes(model);
}
My FXML code:
<TabPane tabClosingPolicy="UNAVAILABLE" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<tabs>
<Tab text="Modelo 1">
<content>
<AnchorPane minHeight="0.0" minWidth="0.0">
<children>
<Pane fx:id="graphEditorPane" prefHeight="571.0" prefWidth="1000.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" />
</children>
</AnchorPane>
</content>
</Tab>
</tabs>
</TabPane>
Second way
I have seen their demo source code and what I understood was that they created an instance of their GraphEditorContainer
object and then their FXML file has that GraphEditorContainer
, but mine doesn't work that way. Maybe I got what they did wrong (I am a beginner in Java and JavaFX).
My java code:
private GraphEditor graphEditor = new DefaultGraphEditor();
@FXML
private GraphEditorContainer graphEditorContainer;
@FXML
public void initialize(){
graphEditorContainer = new GraphEditorContainer();
GModel model = GraphFactory.eINSTANCE.createGModel();
graphEditor.setModel(model);
graphEditorContainer.setGraphEditor(graphEditor);
addNodes(model);
}
My FXML code:
<?import de.tesis.dynaware.grapheditor.GraphEditorContainer?>
<TabPane tabClosingPolicy="UNAVAILABLE" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<tabs>
<Tab text="Modelo 1">
<content>
<AnchorPane minHeight="0.0" minWidth="0.0">
<children>
<GraphEditorContainer fx:id="graphEditorContainer" minWidth="0" minHeight="0" maxWidth="+Infinity" maxHeight="+Infinity"/>
</children>
</AnchorPane>
</content>
</Tab>
</tabs>
</TabPane>
I could put the code that opens the window and draws the nodes in the handleNew
function (code below), but not in the Tab.
Stage secondaryStage = new Stage();
GraphEditor graphEditor = new DefaultGraphEditor();
Scene scene = new Scene(graphEditor.getView(), 800, 600);
secondaryStage.setScene(scene);
secondaryStage.show();
GModel model = GraphFactory.eINSTANCE.createGModel();
graphEditor.setModel(model);
addNodes(model);
If it's possible could you help me?
Thank You
Error on console:
javafx.fxml.LoadException
:GraphEditorContainer
is not a valid type.
simply means that you didn't put the import for GraphEditorContainer
in the FXML file. Something like
<? import com.somecompany.somepackage.GraphEditorContainer ?>
near the top of the FXML file (with the other imports), obviously edited for the correct package name.
In the controller, it is always a mistake to initialize @FXML
-annotated fields, for obvious reasons, so replace
@FXML
private GraphEditorContainer graphEditorContainer = new GraphEditorContainer();
with
@FXML
private GraphEditorContainer graphEditorContainer ;
Using custom (or 3rd party) controls in SceneBuilder is covered in Adding a custom component to SceneBuilder 2.0
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