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App crashing giving 'java.lang.IllegalStateException' when opening a dialog again after closing it

I have a dialog in which I'm supposed to fill in some details in an EditText . If the positive button is clicked when the edit text is empty, a Snackbar with a message is shown and the dialog gets closed. But, when I open the dialog again, the app gets crahed giving: java.lang.IllegalStateException: The specified child already has a parent. You must call removeView() on the child's parent first java.lang.IllegalStateException: The specified child already has a parent. You must call removeView() on the child's parent first error.

Here's how I have inflated the view:

LayoutInflater inflater = this.getLayoutInflater();
addVenueDialog = inflater.inflate(R.layout.add_venue_dialog, null);

and here's the java code behind opening dialog and checking if edit text is empty or not:

case R.id.nav_add_venue:
            if (dialog == null) {

                LayoutInflater inflater = this.getLayoutInflater();
                View addVenueDialog = inflater.inflate(R.layout.add_venue_dialog, null);

                vName = (EditText) addVenueDialog.findViewById(R.id.vName);
                vAddress = (EditText) addVenueDialog.findViewById(R.id.vAddress);

                AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
                builder.setTitle("Title");
                builder.setView(addVenueDialog);
                builder.setPositiveButton("Add", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        if (isNetworkAvailable()) {
                            if (vName.getText().toString().isEmpty()) {
                                Snackbar snackbar = Snackbar
                                        .make(coordinatorLayout, "V name cannot be empty", Snackbar.LENGTH_SHORT);
                                snackbar.show();
                            } else if (vAddress.getText().toString().isEmpty()) {
                                Snackbar snackbar = Snackbar
                                        .make(coordinatorLayout, "V address cannot be empty", Snackbar.LENGTH_SHORT);
                                snackbar.show();
                            } else {
                                mDatabase.child("vs").child(user.getUid()).child("V name").setValue(vName.getText().toString());
                                mDatabase.child("vs").child(user.getUid()).child("V address").setValue(vAddress.getText().toString());
                            }
                        } else {
                            Snackbar snackbar = Snackbar
                                    .make(coordinatorLayout, "No internet connection", Snackbar.LENGTH_SHORT);
                            snackbar.show();
                        }
                    }
                });
                dialog = builder.create();
            }
            dialog.show();
            break;

I don't know why the app is crashing when I'm opening the dialog once again after closing it.

Please let me know.

One simple solution would be to keep a global instance of AlertDialog and re-using it:

//global
private AlertDialog dialog;

now in the switch case:

case R.id.nav_add_venue:
    if(dialog == null) {
        LayoutInflater inflater = this.getLayoutInflater(); 
        View addVenueDialog = inflater.inflate(R.layout.add_venue_dialog, null); 

        builder.setView(addVenueDialog); 

        final EditText vName = (EditText) addVenueDialog.findViewById(R.id.vName); 
        final EditText vAddress = (EditText) addVenueDialog.findViewById(R.id.vAddress); 

        // Other code //
        dialog = builder.create();
     }
     dialog.show();
     break;

Remember to dismiss the dialog onDestroy method to avoid memory leak:

public void onDestroy() {
   super.onDestroy();
   if(dialog != null) {
     dialog.dismiss();
   }
 }

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