I have source library on C++ and I want to use it on my Node.js application. For learning how it work, I'm using node-gyp for compile C++ code, which have 2 simple functions for calculate checksum (crc16 and crc16Two).
void crc16(const FunctionCallbackInfo<Value>& args) {
Isolate* isolate = args.GetIsolate();
if (args.Length() < 2) {
// Throw an Error that is passed back to JavaScript
isolate->ThrowException(Exception::TypeError(
String::NewFromUtf8(isolate, "Wrong number of arguments")));
return;
}
uint32_t size = args[1]->Uint32Value();
Local<Array> *data;
Local<Array> jsArray = Local<Array>::Cast(args[0]);
*data = jsArray;
uint16_t crc = 0xFFFF;
uint8_t i = 0;
while (size--)
{
crc ^= data++ << 8;
for (i = 0; i < 8; i++)
crc = crc & 0x8000 ? (crc << 1) ^ 0x1021 : crc << 1;
}
Local<Number> num = Number::New(isolate, crc);
args.GetReturnValue().Set(num);
}
void crc16Two(const FunctionCallbackInfo<Value>& args) {
Isolate* isolate = args.GetIsolate();
// Check the number of arguments passed.
if (args.Length() < 2) {
// Throw an Error that is passed back to JavaScript
isolate->ThrowException(Exception::TypeError(
String::NewFromUtf8(isolate, "Wrong number of arguments")));
return;
}
// Check the argument types
if (!args[0]->IsNumber() || !args[1]->IsNumber()) {
isolate->ThrowException(Exception::TypeError(
String::NewFromUtf8(isolate, "Wrong arguments")));
return;
}
// Perform the operation
uint16_t v1 = args[0]->Uint32Value();
uint16_t v2 = args[1]->Uint32Value();
uint16_t crc = 0xFFFF;
uint8_t i = 0;
crc ^= v1 << 8;
for (i = 0; i < 8; i++)
crc = crc & 0x8000 ? (crc << 1) ^ 0x1021 : crc << 1;
crc ^= v2 << 8;
for (i = 0; i < 8; i++)
crc = crc & 0x8000 ? (crc << 1) ^ 0x1021 : crc << 1;
Local<Number> num = Number::New(isolate, crc);
args.GetReturnValue().Set(num);
}
Crc16Two works fine, I have the correct result, but when I compile crc16 with node-gyp rebuild
I have errors:
..\Crc.c (49): error C2296: <<: inadmissible, the left operand is "v8::Local <v8 :: Array> *" [C:\Users\dns\Desktop\Crc\build\addon.vcxproj]
Here binding.gyp:
{ "targets": [{"target_name": "addon", "sources": [ "crc.cc" ], "include_dirs" : ["<!(node -e \"require('nan')\")"]}]}
And code on Node.js:
var addon = require('bindings')('addon');
var buf = new Buffer([0,1,2,3,4,5,6,7,8,9]);
console.log(addon.crc16(buf,10));
console.log(addon.crc16Two(32145, 1470));
Could you tell how to fix it? I think I'm doing something wrong.
I am very confused about this line :
crc ^= data++ << 8;
data is effectively a :
v8::Local <v8 :: Array> *
But from the documentation , there is no mention of a << operator implementation on it. The error is justified to me. and bit shifting on it seems strange, are you really sure you wanted to do it ?
Also , just upper of that you do :
Local<Array> *data;
Local<Array> jsArray = Local<Array>::Cast(args[0]);
*data = jsArray;
At the moment you write *data = jsArray , data is an unitialized pointer , writing *data will make your program crash.
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