I have a Menu like this:
I´d like that if the cursor is on ValorInsTextBox (Valor Textbox) and I press Enter, the app call the button InserirBtn_ClickAsync (Inserir Button) and after the process, the cursor come back to PosicaoInsTextBox (Posição Textbox). I made some methods using Key_Down, but something weird happens. Look the code:
private void PosicaoInsTxtBox_KeyDown(Object sender, KeyRoutedEventArgs e)
{
if (e.Key == Windows.System.VirtualKey.Enter)
{
InserirBtn_ClickAsync(sender, e);
PosicaoInsTxtBox.Focus(FocusState.Programmatic);
}
}
private void ValorInsTxtBox_KeyDown(Object sender, KeyRoutedEventArgs e)
{
if (e.Key == Windows.System.VirtualKey.Enter)
{
InserirBtn_ClickAsync(sender, e);
if (PosicaoInsTxtBox.IsEnabled)
{
PosicaoInsTxtBox.Focus(FocusState.Programmatic);
}
else
{
ValorInsTxtBox.Focus(FocusState.Programmatic);
}
}
}
When I debug the code, I press Enter when the ValorInsTextBox is on focus, and the method ValorInsTextBox_KeyDown starts and everything goes well. And when it arrives on line:
PosicaoInsTxtBox.Focus(FocusState.Programmatic);
it goes to execute the method PosicaoTextBox_KeyDown and starts to execute it. I don´t know why! Anyone can help me?
You could set the Handled property of the KeyRoutedEventArgs to true in the ValorInsTxtBox_KeyDown event handler to prevent the PosicaoInsTxtBox_KeyDown event handler from being invoked:
private void ValorInsTxtBox_KeyDown(Object sender, KeyRoutedEventArgs e)
{
if (e.Key == Windows.System.VirtualKey.Enter)
{
InserirBtn_ClickAsync(sender, e);
if (PosicaoInsTxtBox.IsEnabled)
{
PosicaoInsTxtBox.Focus(FocusState.Programmatic);
}
else
{
ValorInsTxtBox.Focus(FocusState.Programmatic);
}
}
e.Handled = true;
}
And do the same in the PosicaoInsTxtBox_KeyDown event handler to prevent it from being invoked again when you press ENTER in the Posicao" TextBox:
private void PosicaoInsTxtBox_KeyDown(Object sender, KeyRoutedEventArgs e)
{
if (e.Key == Windows.System.VirtualKey.Enter)
{
InserirBtn_ClickAsync(sender, e);
PosicaoInsTxtBox.Focus(FocusState.Programmatic);
}
e.Handled = true;
}
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