I'm having difficulty in resolving this problem, and I can't find a proper answer to this problem I'm having. I want that a scene/stage is used as button to open another scene/stage, and both are called on this same method. Here's the full method:
public void createChatWindowMinimized(int agentKey, String message)
{
LOGGER.enterMethod();
try{
ChatAgentsController chatController = null;
User agent = getModel().getRealtimeAgentNode().getUser(agentKey);
String firstNameLastName = agent.getFirstname() + " " + agent.getLastName();
UserAvatar userAvatar = getModel().getRealtimeAgentNode().getUserAvatar(agentKey);
ImageView agentAvatar;
agentAvatar = new ImageView();
Stage toastStage = new Stage();
toastStage.initStyle(StageStyle.UNDECORATED);
toastStage.setHeight(120);
toastStage.setWidth(250);
BorderPane toastBorderPane = new BorderPane();
Scene toastScene = new Scene(toastBorderPane);
toastScene.getStylesheets().add(this.getClass().getResource("MessageToaster.css").toExternalForm());
if(userAvatar == null || userAvatar.getBuffer() == null)
agentAvatar.getStyleClass().add("AgentDefaultAvatar");
else
agentAvatar.setImage(new Image(new ByteArrayInputStream(userAvatar.getBuffer()), 48, 48, true, true) );
VBox vboxToastImage = new VBox();
vboxToastImage.getStyleClass().add("ToasterImage");
ImageView imgToastAgent = agentAvatar;
imgToastAgent.setFitHeight(60);
imgToastAgent.setFitWidth(60);
vboxToastImage.getChildren().add(imgToastAgent);
toastBorderPane.setLeft(vboxToastImage);
VBox vboxInCenter = new VBox();
Label userName = new Label(firstNameLastName);
userName.getStyleClass().add("ToasterUserName");
Text toasterContent = new Text(message);
toasterContent.getStyleClass().add("ToasterMessage");
vboxInCenter.getChildren().addAll(userName, toasterContent);
vboxInCenter.getStyleClass().add("ToasterBox");
toastBorderPane.setCenter(vboxInCenter);
toastBorderPane.getStyleClass().add("ToasterBorderPane");
Rectangle2D primaryScreenBounds = Screen.getPrimary().getVisualBounds();
toastStage.setX(primaryScreenBounds.getMinX() + primaryScreenBounds.getWidth() - TOASTER_WINDOW_WIDTH);
toastStage.setY(primaryScreenBounds.getMinY() + primaryScreenBounds.getHeight() - TOASTER_WINDOW_HEIGHT);
toastStage.setScene(toastScene);
// check if a chat window for this user already exists
if (chatAgentsMap.containsKey(agentKey))
{
// chat window has been created
chatController = chatAgentsMap.get(agentKey);
LOGGER.message(String.format("Showing chat window for agent '%d'.", agentKey));
if(!chatController.getChatStage().isFocused()){
toastStage.show();
chatController.getChatStage().show();
}
}
else
{
// create new chat window
LOGGER.message(String.format("Creating chat window for agent '%d'.", agentKey));
chatController = ChatAgentsController.create(this, agentKey, connectedToOpenfireServer, true);
toastStage.show();
toastStage.setAlwaysOnTop(true);
//-----Here is where I want that the toastStage or the toastScene is clickable by mouse and that it opens the window already created chatController
chatController.getChatStage().show();
chatAgentsMap.put(agentKey, chatController);
}
if (chatController != null && message != null) // append received message to the chat text area
chatController.addChatEntry(agentKey, message);
}
catch (Throwable t)
{
LOGGER.error(t);
}
finally
{
LOGGER.leaveMethod();
}
}
I kept trying to use the mouse event from CLICK but I doesn't work, because my variable that instantiate the other window(chatController.getChatStage().show()) is not final.
Just remove the current declaration and initialization of chatController
:
// ChatAgentsController chatController = null;
and declare and initialize it once, right before the first if
statement. That was it is effectively final and can be used in a lambda expression:
boolean controllerExisted = chatAgentsMap.containsKey(agentKey) ;
ChatAgentsController chatController = chatAgentsMap.computeIfAbsent(agentKey, k -> {
LOGGER.message(String.format("Creating chat window for agent '%d'.", k));
return ChatAgentsController.create(this, k, connectedToOpenfireServer, true);
});
if (controllerExisted) {
// chat window has been created
// chatController = chatAgentsMap.get(agentKey);
LOGGER.message(String.format("Showing chat window for agent '%d'.", agentKey));
if(!chatController.getChatStage().isFocused()){
toastStage.show();
chatController.getChatStage().show();
}
} else {
// chatController = ChatAgentsController.create(this, agentKey, connectedToOpenfireServer, true);
toastStage.show();
toastStage.setAlwaysOnTop(true);
//-----Here is where I want that the toastStage or the toastScene is clickable by mouse and that it opens the window already created chatController
toastScene.setOnMouseClicked( e -> chatController.getChatStage().show());
// chatAgentsMap.put(agentKey, chatController);
}
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