I'm trying to connect to node.js server in my android app. I can connect to the server on the web only not in my app. It means the server is working properly I guess.
I created the server with express framework. Here is my package.json
{
"name": "rt",
"version": "0.0.0",
"private": true,
"scripts": {
"start": "node ./bin/www"
},
"dependencies": {
"body-parser": "~1.17.1",
"cookie-parser": "~1.4.3",
"debug": "~2.6.3",
"express": "~4.15.2",
"fs": "0.0.1-security",
"jade": "~1.11.0",
"morgan": "~1.8.1",
"oracledb": "^1.13.1",
"serve-favicon": "~2.4.2",
"socket.io": "^1.7.4"
} }
and here is my client code.
private static final String TAG = "MainActivity";
private Socket socket;
{
try{
socket = IO.socket("http://210.123.255.155:55555");
}catch(Exception e){
Log.e(TAG, e.toString());
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
socket.connect();
Log.d(TAG, "" + socket.connected());
}
I tried it with 3 libraries.
I changed mainActivity code for each libraries, of course.
Three of all are not working. My logcat always says
D/mainActivity: false
and not any error.
Any ideas for this issue?
Make new class and name it as you like
public class ChatApplication {
private Socket mSocket;
{
try {
mSocket = IO.socket(SERVER_URL);
} catch (URISyntaxException e) {
throw new RuntimeException(e);
}
}
public Socket getSocket() {
return mSocket;
}
}
in your MainActivity
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_menu);
ChatApplication app = new ChatApplication();
mSocket = app.getSocket();
mSocket.on(Socket.EVENT_CONNECT_ERROR, onConnectError);
mSocket.on(Socket.EVENT_CONNECT_TIMEOUT, onConnectError);
mSocket.on(Socket.EVENT_CONNECT, onConnect);
mSocket.on(Socket.EVENT_DISCONNECT, onDisconnect);
mSocket.connect();
}
public Emitter.Listener onConnect = new Emitter.Listener() {
@Override
public void call(Object... args) {
Log.d(TAG, "Socket Connected!");
}
};
private Emitter.Listener onConnectError = new Emitter.Listener() {
@Override
public void call(Object... args) {
runOnUiThread(new Runnable() {
@Override
public void run() {
}
});
}
};
private Emitter.Listener onDisconnect = new Emitter.Listener() {
@Override
public void call(Object... args) {
runOnUiThread(new Runnable() {
@Override
public void run() {
}
});
}
};
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