I have a recursive retry routine, something like this:
Foo.prototype.retry = function(data, cb){
cb && (cb = cb.bind(this)); // want to bind the cb fn just once
this.resolutions[x] = (err, val) => {
if(val === 'foobar'){
// in this case, we do a retry
return this.retry(data, cb);
}
}:
}
as you can see, under certain circumstances, I will retry by calling this.run
again. But I would like to avoid calling cb.bind()
more than once. Is there any good way to do that?
=> What I mean, is there a way to somehow check a function is bound to a certain this
value?
The only good solution I know of is to pass a retry count, like so:
Foo.prototype.retry = function(data, cb){
if(cb){
if(!data.__retryCount){
cb = cb.bind(this);
}
}
this.resolutions[x] = (err, val) => {
if(val === 'foobar'){
// we do a retry here
data.__retryCount = data.__retryCount || 0;
data.__retryCount++;
return this.retry(data, cb);
}
}:
}
You can use a local variable for the bound version so when you call yourself recursively, you pass the original cb
, not the bound one:
Foo.prototype.run = function(data, cb){
let callback = (cb && cb.bind(this)) || function() {};
this.resolutions[x] = (err, val) => {
if(val === 'foobar'){
// we do a retry here and pass original cb
return this.run(data, cb);
}
};
// then elsewhere in this function when you want to use the bound one, use callback()
}
Or, if you really only want to ever bind it once, then you can do that in a wrapper function and call yourself recursively via a sub-function that assumes the callback is already bound:
// internal function, assumes callback is already bound
Foo.prototype._run = function(data, cb){
// cb is already bound here
this.resolutions[x] = (err, val) => {
if(val === 'foobar'){
// we do a retry here
return this._run(data, cb);
}
}
}
// bind the callback and then call our internal function
Foo.prototype.run = function(data, cb){
let callback = (cb && cb.bind(this)) || function() {};
return this._run(data, callback);
}
You can create a class variable which indicates whether or not the function has been bound:
let Foo = function() { this.resolutions = []; }; Foo.prototype.run = function(data, cb) { if (!this.bound) { console.log('binding'); cb && (cb = cb.bind(this)); this.bound = true; } this.resolutions[x] = (err, val) => { if (val === 'foobar') { // we do a retry here return this.run(data, cb); } }; }; console.log('x'); let x = new Foo(); x.run(); console.log('y'); let y = new Foo(); y.run(); console.log('x'); x.run();
Since binding obscures the origional plain-text function source code from the Function.toString() method, you can inspect the string version to see if a user-land function has been bound:
if(!/\[native code\]/.test(cb)) cb = cb.bind(this);
Note you can't use this approach on already native methods like console.log
or window.alert
, but that's probably not an issue for your use-case.
in whole:
Foo.prototype.retry = function(data, cb){
if(!/\[native code\]/.test(cb)) cb = cb.bind(this); // bind the cb fn just once
this.resolutions[x] = (err, val) => {
if(val === 'foobar'){
// in this case, we do a retry
return this.retry(data, cb);
}
}
};
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