I have a class that inherits QThread
and I reimplemented the run()
method. In this run method, there's a QProcess
(declared in run) that starts a program.
Now if I close my application while that process is still running, it actually won't close until the process finishes.
So my question is how do I stop this process ?
From what I've read in Qt docs, I cannot use signal/slot here since my process will have thread affinity with a thread that is not the main thread, so the connections are queued and this doesn't stop my process.
I'm using Qt 5.8
Thanks in advance !
EDIT: here's the thread code, let me know if you need more
void run()
{
QString cmd;
QProcess p;
connect(&p, SIGNAL(finished(int)), this, SLOT(quit()));
//connect(this, SIGNAL(signalTerminateProcess()), &p, SLOT(kill())); // queued connect that doesn't kill my process
p.start(cmd);
if(p.waitForFinished(-1))
{
qInfo("process done");
}
}
First, you can use signal & slots across QThreads and you can even wait for the slot to be executed using Qt::BlockingQueuedConnection
. See Qt documentation .
However, this requires the target QObject to live in a thread that has a running event loop. In your case, since you have overloaded QThread::run()
, you will not have an event loop.
As I see it, you have 2 ways of fixing your code either you do a small fix or you change the design and use the event loop.
void run()
{
QString cmd;
QProcess p;
connect(&p, SIGNAL(finished(int)), this, SLOT(quit()));
//connect(this, SIGNAL(signalTerminateProcess()), &p, SLOT(kill())); // queued connect that doesn't kill my process
p.start(cmd);
while(! p.waitForFinished(100)) //Wake up every 100ms and check if we must exit
{
if (QThread::currentThread()->isInterruptionRequested())
{
p.terminate();
if (! p.waitForFinished(1000))
p.kill()
break;
}
}
qInfo("process done");
}
int cleanUp()
{
thread->requestInterruption();
thread->wait();
}
or
QProcess *process = nullptr;
void run()
{
QString cmd;
QProcess p;
process = &p; //You shouldn't do that in real code
connect(&p, SIGNAL(finished(int)), this, SLOT(quit()));
//connect(this, SIGNAL(signalTerminateProcess()), &p, SLOT(kill())); // queued connect that doesn't kill my process
p.start(cmd);
while(! p.waitForFinished(100)) //Wake up every 100ms and check if we must exit
{
QCoreApplication::processEvents();
}
qInfo("process done");
process = nullptr;
}
int cleanUp()
{
QTimer::singleShot(0, process, &QProcess::terminate);
// Qt 5.10 -> QMetaObject::invokeMethod(process, &QProcess::terminate);
if (! thread->wait(1000))
{
QTimer::singleShot(0, process, &QProcess::kill);
thread->wait();
}
}
// Create thread
QThread thread;
thread.start();
// Create process and move it to the other thread
QProcess process;
process.moveToThread(&thread);
void startProcess()
{
p.start(cmd);
}
QMutex mutex;
void stopProcess()
{
p.terminate();
if (!p.waitForFinished(1000))
p.kill();
p.moveToThread(qApp->thread());
mutex.unlock();
}
// Call startProcess() in the other thread
QTimer::singleShot(0, &process, &startProcess);
// Call stopProcess() in the other thread
mutex.lock();
QTimer::singleShot(0, &process, &stopProcess);
mutex.lock();
thread.quit();
if (!thread.wait(100))
thread.terminate();
You can :
Qt::BlockingQueuedConnection
. startProcess()
and stopProcess()
by slots and lambdas. QTimer::singleShot()
by QMetaObject::invokeMethod()
or by using signals. Note thate you can use Qt::BlockingQueuedConnection
with QMetaObject::invokeMethod()
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