I read the Apple's documentation about both classes but I am not quite sure when and when not to use which one? Since SCNVector3's constructor(s) also accept same parameters and return the same thing that's so confusing to have a method named SCNVector3Make
SCNVector3Make
is a convenience function, it is not a class.
SCNVector3
is a struct
, not a class
.
Either works if your x, y, and z values are Float
.
let vector = SCNVector3(x, y, z)
or:
let vector = SCNVectorMake(x, y, z)
Both give you a SCNVector3
initialized with the 3 Float
values.
If your values are other types ( Int
, Double
, CGFloat
), use the associated SCNVector3
initializer since SCNVector3Make
only works with Float
.
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