I'am stuck in one case. I have scene (using QGraphicsScene) and I fill that scene with squares (using QGraphicsRectItem). I want make every square color to black as I move mouse over squares with mouse button pressed. Can you please give me any idea how to make that happen ? I was trying to solve that using mousePressEvent, mouseMoveEvent, dragEnterEvent etc. and I think that this is a proper way to do that but I have no idea how to push that through. To put more light on my case I have added sample of my code. Thanks for help.
main.cpp
#include <QApplication>
#include <QGraphicsScene>
#include <QGraphicsView>
#include "square.h"
#include "background.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// create a scene
QGraphicsScene * scene = new QGraphicsScene(0,0,200,250);
Background * background = new Background();
background->fillBackgroundWithSquares(scene);
// add a view
QGraphicsView * view = new QGraphicsView(scene);
view->show();
return a.exec();
}
background.h
#ifndef BACKGROUND_H
#define BACKGROUND_H
#include <QGraphicsScene>
#include <square.h>
class Background
{
public:
Background();
void fillBackgroundWithSquares(QGraphicsScene *scene);
};
#endif // BACKGROUND_H
background.cpp
#include "background.h"
Background::Background()
{
}
void Background::fillBackgroundWithSquares(QGraphicsScene *scene)
{
// create an item to put into the scene
Square *squares[20][25];
// add squares to the scene
for (int i = 0; i < 20; i++)
for (int j = 0; j < 25; j++) {
squares[i][j] = new Square(i*10,j*10);
scene->addItem(squares[i][j]);
}
}
square.h (EDIT)
#ifndef SQUARE_H
#define SQUARE_H
#include <QGraphicsRectItem>
#include <QGraphicsView>
class Square : public QGraphicsRectItem
{
public:
Square(int x, int y);
private:
QPen pen;
protected:
void hoverEnterEvent(QGraphicsSceneHoverEvent * event);
};
#endif // SQUARE_H
square.cpp (EDIT)
#include "square.h"
Square::Square(int x, int y)
{
// draw a square
setRect(x,y,10,10);
pen.setBrush(Qt::NoBrush);
setPen(pen);
setBrush(Qt::cyan);
setAcceptHoverEvents(true);
setAcceptedMouseButtons(Qt::LeftButton);
show();
}
void Square::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
if ( brush().color() != Qt::black && QApplication::mouseButtons() == Qt::LeftButton)
{
setBrush( Qt::black );
update();
}
}
Try calling:
square[j][j]->setAcceptedMouseButtons(...)
and
square[i][j]->show()
after creating it.
You can also reimplement hoverEnterEvent()
and hoverLeaveEvent()
if you want to change the color on the hover event.
If the mouse butten needs to be pressed when you hover: you store button state within mouse down/up event in a variable for ex. bool isMouseButtonDown
and check this in your hover event handler. You can also use: QApplication::mouseButtons() to check the buttons states.
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