What I mean is, for example, a constructor for a class like the following:
class vector<size_t N, typename FLOAT=double> {
vector(FLOAT ...x) {} // I want exactly N arguments here
};
I hope it's clear that I do not want a variadic function, but a function that takes exactly N arguments, when N is known at compile-time. Thus, using the example above, vector<3>(1.5, 2.5)
should produce a compile-time error, while vector<2>(1.5, 2.5)
should compile and run.
Is this possible?
I was thinking that perhaps this could be done with parameter packs, but I'm not quite sure how.
With some indirection, you may do something like:
template <std::size_t, typename T> using alwaysT = T;
template <typename FLOAT, typename Seq> struct vector_impl;
template <typename FLOAT, std::size_t... Is>
struct vector_impl<FLOAT, std::index_sequence<Is...>> {
vector_impl(alwaysT<Is, FLOAT>... floats) { /*...*/}
};
template <std::size_t N, typename FLOAT>
using vector = vector_impl<FLOAT, std::make_index_sequence<N>>;
Probably the simplest way is just to use static_assert
. Add pattern matching as appropriate:
template<int N, typename... Args>
void foo(Args... args) {
static_assert(sizeof...(args) == N, "Incorrect number of arguments");
// stuff
}
This will do most of the time, even allowing you to have a nice friendly custom error.
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