I would like to find out the amount of bytes used by a process from within a C++ program by inspecting the operating system's memory information. The reason I would like to do this is to find a possible overhead in memory allocation when allocating memory (due to memory control blocks/nodes in free lists etc.) Currently I am on mac and am using this code:
#include <mach/mach.h>
#include <iostream>
int getResidentMemoryUsage() {
task_basic_info t_info;
mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
if (task_info(mach_task_self(), TASK_BASIC_INFO,
reinterpret_cast<task_info_t>(&t_info),
&t_info_count) == KERN_SUCCESS) {
return t_info.resident_size;
}
return -1;
}
int getVirtualMemoryUsage() {
task_basic_info t_info;
mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
if (task_info(mach_task_self(), TASK_BASIC_INFO,
reinterpret_cast<task_info_t>(&t_info),
&t_info_count) == KERN_SUCCESS) {
return t_info.virtual_size;
}
return -1;
}
int main(void) {
int virtualMemoryBefore = getVirtualMemoryUsage();
int residentMemoryBefore = getResidentMemoryUsage();
int* a = new int(5);
int virtualMemoryAfter = getVirtualMemoryUsage();
int residentMemoryAfter = getResidentMemoryUsage();
std::cout << virtualMemoryBefore << " " << virtualMemoryAfter << std::endl;
std::cout << residentMemoryBefore << " " << residentMemoryAfter << std::endl;
return 0;
}
When running this code I would have expected to see that the memory usage has increased after allocating an int. However when I run the above code I get the following output:
75190272 75190272
819200 819200
I have several questions because this output does not make any sense.
Why hasn't either the virtual/resident memory changed after an integer has been allocated?
How come the operating system is allocating such large amounts of memory to a running process.
When I do run the code and check activity monitor I find that 304 kb of memory is used but that number differs from the virtual/resident memory usage obtained programmatically.
Thank you for reading
The C++ runtime typically allocates a block of memory when a program starts up, and then parcels this out to your code when you use things like new
, and adds it back to the block when you call delete
. Hence, the operating system doesn't know anything about individual new
or delete
calls. This is also true for malloc
and free
in C (or C++)
First you measure number of pages, not really memory allocated. Second the runtime pre allocates few pages at startup. If you want to observe something allocate more than a single int. Try allocating several thousands and you will observe some changes.
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