For example, I have a class
template<class T>
class Number
{
private:
T number;
public:
Number(T num)
{
number=num;
}
void operator=(T num)
{
number=num;
}
}
how can I overload the assign operator to assign a Number<char> object to a variable of type Number<int>, or specialize a method of one type with the parametres of another type of the same template? By the way, is it possible to make an alias of class template, Number<char>, as "MyChar" so I don't need to use the class name Number<char> anymore but the alias MyChar
Make assignment operator a template member function with a separate type parameter:
// Make sure the template on U can access private number
template <class U> friend class Number;
template<class U>
Number<T>& operator=(const Number<U>& num)
{
number = static_cast<T>(num.number);
return *this;
}
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