I am having trouble accessing the properties in my json file. I need to create ac# object with it too. It is not able to work properly. This requires the need to drill down several classes, where I cannot find any other documentation on it, as most use a very simple json file.
{
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties":
{
"TYPE": "COASTAL",
"R_STATEFP": "28",
"L_STATEFP": ""
},
"geometry":
{
"type": "LineString",
"coordinates": [
[ -88.453654, 30.196584 ],
[ -88.428301, 30.198511 ],
[ -88.404581, 30.206162 ],
[ -88.401466, 30.210172 ],
[ -88.430332, 30.208548 ],
[ -88.442654, 30.202314 ],
[ -88.453444, 30.201236 ],
[ -88.465713, 30.202540 ],
[ -88.500011, 30.214044 ],
[ -88.506999, 30.214348 ],
[ -88.502752, 30.210506 ],
[ -88.493523, 30.205945 ],
[ -88.453654, 30.196584 ]
]
}
},
//repeated 100+ times
]
}
This is my classes file:
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace MyApp
{
public class FeatureCollection
{
public string type{ get; set; }
public List<Feature> features{ get; set; }
[JsonConstructor]
public FeatureCollection(JObject i)
{
var typeProp = i.GetType().GetProperty("type");
this.type = typeProp.GetValue(i) as string;
JArray features = (JArray)i.GetValue("features");
this.features = new List<Feature>();
foreach (JObject f in features)
{
this.features.Add(new Feature(f));
Console.Write(features);
}
}
}
public class Feature
{
public string type;
public Property properties;
public Geometry geometry;
[JsonConstructor]
public Feature(JObject i)
{
var typeProp = i.GetType().GetProperty("type");
this.type = typeProp.GetValue(i) as string;
var prop = i.GetValue("properties") as JObject;
this.properties = new Property(prop);
var geo = i.GetValue("geometry") as JObject;
this.geometry = new Geometry(geo);
}
}
public class Property
{
public string TYPE;
public string R_STATEFP;
public string L_STATEFP;
[JsonConstructor]
public Property(JObject i)
{
var typeProp = i.GetType().GetProperty("TYPE");
this.TYPE = typeProp.GetValue(i) as string;
var typeR = i.GetType().GetProperty("type");
this.R_STATEFP = typeR.GetValue(i) as string;
var typeL = i.GetType().GetProperty("type");
this.L_STATEFP = typeL.GetValue(i) as string;
}
}
public class Geometry
{
public string type;
public List<Coord> coordinates;
[JsonConstructor]
public Geometry(JObject i)
{
var typeProp = i.GetType().GetProperty("type");
this.type = typeProp.GetValue(i) as string;
JArray coordinates = (Newtonsoft.Json.Linq.JArray)i.GetValue("coordinates");
this.coordinates = new List<Coord>();
foreach (JArray c in coordinates)
{
this.coordinates.Add(new Coord(c));
}
}
}
public class Coord
{
public double longitude;
public double latitude;
[JsonConstructor]
public Coord(JArray a){
this.longitude = (double)a[0];
this.latitude = (double)a[1];
}
}
}
Also, what is the best way to open such a large file in the main (assume it will be 100+ features) will streamreader be the best route?
Thank you
You can simplify your design quite a bit.
If you make your classes just plain ol' classes that represent your data:
public class Properties
{
public string Type { get; set; }
[JsonProperty(PropertyName = "R_STATEFP")]
public string RState { get; set; }
[JsonProperty(PropertyName = "L_STATEFP")]
public string LState { get; set; }
}
public class Geometry
{
public string Type { get; set; }
public List<List<double>> Coordinates { get; set; }
}
public class Feature
{
public string Type { get; set; }
public Properties Properties { get; set; }
public Geometry Geometry { get; set; }
}
public class RootObject
{
public string Type { get; set; }
public List<Feature> Features { get; set; }
}
You can then use JsonConvert.DeserializeObject<T>()
to deserialize (and in the inverse JsonConvert.Serialize()
to serialize).
RootObject rootObject = JsonConvert.DeserializeObject<RootObject>(jsonString);
You can see it in action here
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